Mod API Reference:Boss1: Difference between revisions

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'''Boss1''':  Subclass of [[Mod API Reference:SpecialUnit|SpecialUnit]]
'''Boss1''':  Subclass of [[Mod API Reference:SpecialUnit|SpecialUnit]]
* '''Health''' ''integer'':
* '''Health''' ''integer'':
* '''CombatOrder''' ''integer'':  Added in v5.22.2


== Functions ==
== Functions ==
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* '''WL.Boss1.CreateForScenario'''() (static) returns [[Mod API Reference:Boss1|Boss1]]:  Creates this special unit for use in a custom scenario.
* '''WL.Boss1.CreateForScenario'''() (static) returns [[Mod API Reference:Boss1|Boss1]]:  Creates this special unit for use in a custom scenario.
* '''WL.Boss1.Create'''('''playerID''' ''[[Mod API Reference:PlayerID|PlayerID]]'') (static) returns [[Mod API Reference:Boss1|Boss1]]:  Creates this special unit for use in a standing.
* '''WL.Boss1.Create'''('''playerID''' ''[[Mod API Reference:PlayerID|PlayerID]]'') (static) returns [[Mod API Reference:Boss1|Boss1]]:  Creates this special unit for use in a standing.
[[Category:Mod API Reference]]

Latest revision as of 13:39, 28 December 2022

Boss1: Subclass of SpecialUnit

  • Health integer:
  • CombatOrder integer: Added in v5.22.2

Functions

  • WL.Boss1.CreateForScenario() (static) returns Boss1: Creates this special unit for use in a custom scenario.
  • WL.Boss1.Create(playerID PlayerID) (static) returns Boss1: Creates this special unit for use in a standing.