Mod API Reference:CustomScenario: Difference between revisions
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* '''WL.CustomScenario.Create'''('''map''' ''[[Mod API Reference:MapDetails|MapDetails]]'') (static) returns [[Mod API Reference:CustomScenario|CustomScenario]]: Pass the MapDetails instance that is in use for this game. | * '''WL.CustomScenario.Create'''('''map''' ''[[Mod API Reference:MapDetails|MapDetails]]'') (static) returns [[Mod API Reference:CustomScenario|CustomScenario]]: Pass the MapDetails instance that is in use for this game. | ||
[[Category:Mod API Reference]] |
Latest revision as of 17:03, 4 December 2018
CustomScenario:
- SlotsAvailable Array<Slot>:
- Territories Table<TerritoryID,CustomScenarioTerritory>:
Functions
- WL.CustomScenario.Create(map MapDetails) (static) returns CustomScenario: Pass the MapDetails instance that is in use for this game.