Hybrid Distribution 2: Difference between revisions
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Created page with "== Mod description == Allows for some territories to be auto-distributed and some to be manual-distributed (picked) with more options. *Choose if territories in the distributi..." |
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== | {{Mod infobox | ||
|creatorToken=42131172405 | |||
|creatorName=Just_A_Dutchman_ | |||
|madePublicOnYear=2022 | |||
|tags={{modtag|Silly}}<br>{{modtag|Strategic}} | |||
|appversion=5.17 | |||
|source=https://github.com/JustMe003/WarzoneMods/tree/main/Hybrid%20Distribution%202 | |||
}} | |||
Like [[Hybrid Distribution]], this [[mod]] allows some territories to be [[Automatic distribution|automatically distributed]] and some to be [[Manual Distribution|manually distributed]], except there are a few key differences: | |||
* Game creators can choose if territories in the [[Normal Distribution|selected distribution mode]] (only [[Random Warlords and Random Cities|random warlords]], [[Random Warlords and Random Cities|random cities]] and full distribution are supported due to mod API framework restrictions) or any neutrals are used for automatically distributing territories. | |||
* Game creators can choose if automatically distributed territories [[Initial Armies per Territory|follow the number of armies manually picked territories receive]] or use a custom number of armies or stick with the number of armies already on the territory. | |||
* The game automatically becomes a manual distribution one, since the mod would not work as expected otherwise. | |||
== See also == | |||
* [[Initial Territory Distribution]] | |||
* [[Hybrid Distribution]] | |||
*[[Initial | |||
*[[Hybrid Distribution]] |
Latest revision as of 15:46, 2 October 2024
Mod name | Hybrid Distribution 2 |
Creator | Just_A_Dutchman_ |
Made public on | 2022-??-?? |
Category | Experimental |
Tags | #Silly #Strategic |
Runs on Warzone version | 5.17+ |
Source code | GitHub |
Like Hybrid Distribution, this mod allows some territories to be automatically distributed and some to be manually distributed, except there are a few key differences:
- Game creators can choose if territories in the selected distribution mode (only random warlords, random cities and full distribution are supported due to mod API framework restrictions) or any neutrals are used for automatically distributing territories.
- Game creators can choose if automatically distributed territories follow the number of armies manually picked territories receive or use a custom number of armies or stick with the number of armies already on the territory.
- The game automatically becomes a manual distribution one, since the mod would not work as expected otherwise.