Don't lose a territory: Difference between revisions

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Created page with "{{Mod infobox |creatorToken=5852007897 |creatorName=dabo1 |tags=#Silly<br>#Strategic |source=https://github.com/dabo123148/WarlightMod/tree/master/Dontloseaterritory }} This ..."
 
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|creatorToken=5852007897
|creatorToken=5852007897
|creatorName=dabo1
|creatorName=dabo1
|tags=#Silly<br>#Strategic
|madePublicOnYear=2017
|tags={{modtag|Silly}}<br>{{modtag|Strategic}}
|source=https://github.com/dabo123148/WarlightMod/tree/master/Dontloseaterritory
|source=https://github.com/dabo123148/WarlightMod/tree/master/Dontloseaterritory
}}
}}


This [[mod]] introduces a new concept to be aware of: if you lose one or more starting [[territories|territory]], they are eliminated and all their territories become neutral. There is an option to apply it to every territory, so that if any player loses a territory, they are eliminated.
This [[mod]] introduces a new concept to be aware of: if players lose one or more starting [[territories]], all their territories become neutral and become eliminated. There is an option to apply it to every territory, so that if any player loses any of their territories, they will be eliminated.


Note that special units (like [[commanders]]) are not killed.
Note that [[special unit]]s are not killed.
 
[[Category:Mods]]

Latest revision as of 10:46, 2 October 2024

Mod name Don't lose a territory
Creator dabo1
Made public on 2017-??-??
Category Experimental
Tags #Silly
#Strategic
Runs on Warzone version 4.14.2+
Source code GitHub

This mod introduces a new concept to be aware of: if players lose one or more starting territories, all their territories become neutral and become eliminated. There is an option to apply it to every territory, so that if any player loses any of their territories, they will be eliminated.

Note that special units are not killed.