Extended Winning Conditions: Difference between revisions
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|creatorToken=5852007897 | |creatorToken=5852007897 | ||
|creatorName=dabo1 | |creatorName=dabo1 | ||
|tags= | |madePublicOnYear=2017 | ||
|tags={{modtag|Strategic}}<br>{{modtag|Diplomacy}} | |||
|source=https://github.com/dabo123148/WarlightMod/tree/master/WiningConditions | |source=https://github.com/dabo123148/WarlightMod/tree/master/WiningConditions | ||
}} | }} | ||
This [[mod]] allows a player (not any AIs) to win by other means | This [[mod]] allows a player (not any AIs) to win by other means than just eliminating all other players. The extended winning conditions are applied to players, not teams. To view progress of the conditions see the mod menu. | ||
Completing X of these conditions will decide a winner: | Completing X of these conditions will decide a winner: | ||
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* Territory contentions: | * Territory contentions: | ||
** Territory X must held for Y turns | ** Territory X must held for Y turns | ||
== Compatibility == | == Compatibility == | ||
Line 27: | Line 26: | ||
== Bugs == | == Bugs == | ||
* | * [[Special unit]]s are not removed when eliminating players. | ||
* The number of armies special units are worth are not included in army conditions. | * The number of armies special units are worth are not included in army conditions. | ||
* Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory. | * Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory. | ||
Latest revision as of 16:23, 23 June 2024
Mod name | Extended Winning Conditions |
Creator | dabo1 |
Made public on | 2017-??-?? |
Category | Experimental |
Tags | #Strategic #Diplomacy |
Runs on Warzone version | 4.14.2+ |
Source code | GitHub |
This mod allows a player (not any AIs) to win by other means than just eliminating all other players. The extended winning conditions are applied to players, not teams. To view progress of the conditions see the mod menu.
Completing X of these conditions will decide a winner:
- Captured X territories
- Lost X territories
- Owns X territories
- Captured X bonuses
- Lost X bonuses
- Owns X bonuses
- Killed X armies
- Lost X armies
- Owns X armies
- Territory contentions:
- Territory X must held for Y turns
Compatibility
- For performance reasons, do not use this mod on big maps (>~1000 territories).
Bugs
- Special units are not removed when eliminating players.
- The number of armies special units are worth are not included in army conditions.
- Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory.