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|creatorToken=42131172405
|creatorToken=42131172405
|creatorName=Just_A_Dutchman_
|creatorName=Just_A_Dutchman_
|madePublicOn=2022-??-??
|madePublicOnYear=2022
|tags=#Diplomacy<br>#Strategic<br>#Commerce
|tags={{modtag|Diplomacy}}<br>{{modtag|Strategic}}<br>{{modtag|Commerce}}
|appversion=5.17
|source=https://github.com/JustMe003/WarzoneMods/tree/main/Hospitals
|source=https://github.com/JustMe003/WarzoneMods/tree/main/Hospitals
}}
}}
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The host can configure the number of Hospitals that are randomly distributed at the start of the game. No more than 1/4 of the map will have hospitals.
The host can configure the number of Hospitals that are randomly distributed at the start of the game. No more than 1/4 of the map will have hospitals.
[[Category:Mods]]

Latest revision as of 16:28, 23 June 2024

This article is about the mod. For information about Warzone Idle asset, see Hospitals.
Mod name Hospitals
Creator Just_A_Dutchman_
Made public on 2022-??-??
Category Experimental
Tags #Diplomacy
#Strategic
#Commerce
Runs on Warzone version 5.17+
Source code GitHub

This mod add Hospitals to the game. Hospitals are able to revive a configurable percentage of lost armies during attacks and when defending within an allowed radius (no more than 5 territories). The recovered armies are added to a player's income. Hospitals are represented by the Hospital icon from Warzone Idle on the map.

Due to the nature of the mod, it can be very easy to create a scenario where a significant amount of income comes from Hospitals reviving all armies. Players should aim have a scenario where a party cannot get 100% of their lost armies back when attacking any territory.

The host can configure the number of Hospitals that are randomly distributed at the start of the game. No more than 1/4 of the map will have hospitals.