Portals: Difference between revisions
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{{Mod infobox | {{Mod infobox | ||
|creatorToken=856960317 | |creatorToken=856960317 | ||
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|source=https://github.com/TBestLittleHelper/WarLightMods/tree/master/TBest_Mods/Portals | |source=https://github.com/TBestLittleHelper/WarLightMods/tree/master/TBest_Mods/Portals | ||
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This [[mod]] swaps the territory owners and the number of armies on territories where there are other "Portals", indicated by <strong>Power</strong> [[structure]]s, at the end of turns. [[Special unit]]s and structures are not swapped. At the start of the game, random territories are picked to create Portals. Portals never move once they have been created. | |||
== Settings == | |||
Game creators can configure: | |||
* The number of Portals to create at the start (after territory picks in [[manual distribution]]) of the game (defaults to 1, min 1, max 3). | |||
If the number of territories on the map is less than the Portals to create at the start of the game multiplied by 2, only 1 Portal will be created. Portals will never be on the same territory. | |||
== Possible game-breaking bugs == | |||
If another mod moves or removes all Power structures on a territory where there is a Portal, this mod will crash depending on the random execution order of mods. | |||
{{Structures}} |
Latest revision as of 22:03, 7 October 2024
Mod name | Portals |
Creator | TBest |
Made public on | 2022-02-13 |
Category | Experimental |
Tags | #Silly #Strategic |
Runs on Warzone version | 5.17+ |
Source code | GitHub |
This mod swaps the territory owners and the number of armies on territories where there are other "Portals", indicated by Power structures, at the end of turns. Special units and structures are not swapped. At the start of the game, random territories are picked to create Portals. Portals never move once they have been created.
Settings
Game creators can configure:
- The number of Portals to create at the start (after territory picks in manual distribution) of the game (defaults to 1, min 1, max 3).
If the number of territories on the map is less than the Portals to create at the start of the game multiplied by 2, only 1 Portal will be created. Portals will never be on the same territory.
Possible game-breaking bugs
If another mod moves or removes all Power structures on a territory where there is a Portal, this mod will crash depending on the random execution order of mods.