Mod Categories: Difference between revisions
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** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally). | ** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally). | ||
** Local - mod still being made. Code runs from local files for use in single-player only. | ** Local - mod still being made. Code runs from local files for use in single-player only. | ||
* [[:Category:Deleted Mods|Deleted]] - mod was created and potentially made public but the mod author has since deleted it. Anyone could [[Mod Developers Guide|recreate or copy the mod]] and make it public again. | * [[:Category:Deleted Mods|Deleted]] - mod was created and potentially made public but the mod author has since deleted it. Anyone could [[Mod Developers Guide|recreate or copy the mod]] and make it [[Public Mods|public]] again. | ||
[[Category:Mod Categories]] |
Latest revision as of 21:48, 1 October 2024
Mods have 5 main categories:
- Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
- Standard - mod available for public use. Can be used in Quickmatch or tournaments.
- Experimental - mod available for public use (may have bugs; 'rarely' used)
- Development -
- Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
- Local - mod still being made. Code runs from local files for use in single-player only.
- Deleted - mod was created and potentially made public but the mod author has since deleted it. Anyone could recreate or copy the mod and make it public again.