Automating the map creation process: Difference between revisions

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== ID's ==
== ID's ==
A tool that makes every path have a territory ID automatically can be found here: ttp://dl.dropbox.com/u/10983006/tmp/warlight_territories.exe. It does only work on Inkscape-made maps.
A tool that makes every path have a territory ID automatically can be found here: http://dl.dropbox.com/u/10983006/tmp/warlight_territories.exe. It does only work on Inkscape-made maps.


== Centerpoints ==
== Centerpoints ==

Revision as of 12:32, 29 March 2012

There are several tools available that allow you to quicken up the map creation process.

Vision creation

You could just start with a map in SVG format. These can be most easily found on Wikimedia Commons or a Wikipedia in your language.

Various raster (ie., not SVG) maps are viable for conversion to SVG format - two most used tools for this are potrace (bundled with Inkscape, available as Path -> Trace Bitmap.. command) and AutoTrace (available for online use here). The clearer the map, the better results you can get - single-color borders on single-color background, or differently colored territories, work best.


ID's

A tool that makes every path have a territory ID automatically can be found here: http://dl.dropbox.com/u/10983006/tmp/warlight_territories.exe. It does only work on Inkscape-made maps.

Centerpoints

A tool that can create centerpoints is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2452. It calculates the centroid of every territory-polygon and places the centerpoints. It does not work correctly on multipart territories. Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools

Connections

A tool that can create connections is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2668. It checks every pair of territories and every pair of their points - and considers them neighbors if the distance between any pair of points is less than 5 pixels. It does not work correctly on multipart territories, can take a long time to finish (up to a few hours on large maps), and may be overzealous, connecting territories that don't actually touch (but are pretty close). Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools