User talk:Fizzer: Difference between revisions
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--[[User:Grzechooo|<span style="color:#ff8080;font-weight:bold;">Grzechooo</span>]] <sup>([[User talk:Grzechooo|<span style="color:#ae0000;">drop a line</span>]])</sup> 10:08, 20 December 2012 (PST) | --[[User:Grzechooo|<span style="color:#ff8080;font-weight:bold;">Grzechooo</span>]] <sup>([[User talk:Grzechooo|<span style="color:#ae0000;">drop a line</span>]])</sup> 10:08, 20 December 2012 (PST) | ||
==Translation of Warlight== | |||
Sorry if I'm being boring, I just wanted to link you this idea: [http://warlight.net/Forum/Thread?ThreadID=5942 Warlight thread - Translating the Warlight] | |||
I think this is a good idea because of the following: | |||
1) More players would join. | |||
2) Althought most of the players do speak English, everyone understands his/her language better than English. | |||
3) Today everyone (espeacially those who have Internet) understand English at least at a good level, so the conversation wouldn't be problem in a public or team chat if it gets translated. | |||
4) Players would feel more comfortable to see a game in their language. | |||
5) Today almost all online games are being translated, so why not do it whit Warlight also? | |||
It would be great that players of Warlight could translate the game, because there are users from many countries and everyone is speaking his/her own language, so Warlight could be translated into many, many languages. | |||
Answer me on My Discussion page, or even better, on this forum thread since I'm not so active on Wiki. | |||
Goodbye! |
Revision as of 16:31, 26 May 2013
Images
Hey,
Could it be possible to enable file upload here, and then move images from warlight.net to be hosted on the Wiki and be editable by users? Some of them could be made better, some are outdated (for example the image on Multi Attack looks as if it was taken on the "Retro Earth" ;) map). Matma Rex talk 11:53, 23 October 2011 (UTC)
I agree it should be enabled ideally, but I didn't want to deal with the extra backup and security work. I'll make a note to look at it at some point, but for now feel free to e-mail me images at fizzer@warlight.net and I'll upload them. The multi-attack page definitely needs work. Fizzer 12:21, 23 October 2011 (UTC)
Help page
I noticed a few moments ago that there seems to be no help page at the moment. Do you think that this could be added somewhere to the Main Page like in a seperate section or a link to an article called "Articles that need creating or expanding" That someone who is familar with what a help topic might contain could create the page and help users. SGV STH 07:39, 30 October 2011 (UTC)
Recent spam
Hi, I think we need to add some new layers to antispam. I suggest to add the following line (taken from here, if it maters):
((removed))
--Grzechooo (drop a line) 14:32, 18 November 2011 (UTC)
Done. Maybe we should also upgrade to a stronger captcha? Fizzer
- Yes, that could be good idea, but also be careful not to complicate it to the level no one will be able to read it. --Grzechooo (drop a line) 11:38, 19 November 2011 (UTC)
I put ReCaptcha in place a couple days ago. I know all captchas have been broken but hopefully it's good enough. If it's not, I have a backup plan. Fizzer
If I might add anything. I have found three anti-spam techniques to work great:
- good CAPTCHA (which, however, is annoying to users)
- good anti-spam service (I personally love sblam.com, but any will do; this, however, might put some strain on the servers)
- and the best and simplest one: a hidden field during registration/editing, which the user should not fill.
The field just has to be clearly labeled for users as a fake (for text browsers, or the blind), clearly labelled to bots as real (a name attribute just like a real one from the form; change the real one's name to something else and fix up the code in backend accordingly), and I found it to stop 100% of spam. There are only two flaws: you have to implement this yourself (so it's different than anything else and "pstandard" spambots aren't able to bypass it - somebody would have to target the attack precisely at you, which is not really profitable unless you are Facebook or something), and it might theoretically annoy real users who use some kind of automatic form-filler (although any reasonably well-made one should ignore hidden fields; the non-filling of some fields is still IMO less annoying than CAPTCHA). Matma Rex talk 20:58, 16 January 2012 (UTC)
That's an interesting idea. I was also thinking about just making a custom CAPTCHA, as simple as "Enter the string 'foo'". It would be even simpler for new users, since that would be easier than ReCaptcha, and since it's custom I doubt any of the spambots would work without them making a custom handler for WarLight which is unlikely. Fizzer
Protection?
Hi, why did you protect Map Making? Matma Rex talk 20:45, 16 January 2012 (UTC)
Some people did nieve edits a couple times, such as inserting "Download Inkscape" as the first step in the overview. This isn't really appropriate for an overview, since it leads people to believe that Inkscape was required when it's just one option. Fizzer
Map guidelines
Did you mean to remove the two sections in this edit? [1]
They are quite obvious, but IMO it would be better if they were there, for clarity. Matma Rex talk 13:29, 12 February 2012 (UTC)
Map guidelines enumerates things that are nice to have, but aren't required. Map requirements lists the things that maps must do. Those two items were listed in both, so I removed them from guidelines to make it clear that they're not optional. Fizzer
Ah. Silly me. Matma Rex talk 12:02, 13 February 2012 (UTC)
Questions
Fizzer, why was the wiki page on UNBEATEN deleted? You said that it was not possible to challenge everyone and win, but why should they have too win? I was merely posting factual information and intended to update it when the challenges finished.
Nations cup
Hey Fizzer, I'm one of the people who were working on the Nations Cup pages before you deleted them all. I understand you're not comfortable with adding pages on tournaments to the main namespace, but would it be all right to host this kind of thing on our user pages instead? And can you restore the history for the deleted pages so that we can at least copy the code somewhere else. It's really frustrating to have hours of work deleted without any sort of warning at all. Thanks. Aziridine (talk) 21:06, 19 July 2012 (UTC)
Sorry for deleting them, but in all fairness, the wiki policy does state that you're supposed to ask permission before adding player-driven events. I saved a copy before deleting them, you can get it all here: http://pastebin.com/K4za4jRz
Honestly this is way too much data for the wiki, and is data that changes too frequently. You should host this on a third-party site -- there are lots of free web hosting options available, let me know if you need help with that. Fizzer (talk)
- Thanks for the response and for saving those pages. I was totally unaware of this policy until you pointed it out - the main page just says "Contributions are welcome!" We'll try elsewhere. Aziridine (talk) 08:29, 20 July 2012 (UTC)
Recent spam V2
Hello, I've recently seen some new spam crop up. I believe the current spam regex needs to be tweaked a bit. Add something like this:
\<p\>\<h1\>(.*)\<\/h1\>\<\/p\>
--Grzechooo (drop a line) 10:08, 20 December 2012 (PST)
Translation of Warlight
Sorry if I'm being boring, I just wanted to link you this idea: Warlight thread - Translating the Warlight
I think this is a good idea because of the following: 1) More players would join. 2) Althought most of the players do speak English, everyone understands his/her language better than English. 3) Today everyone (espeacially those who have Internet) understand English at least at a good level, so the conversation wouldn't be problem in a public or team chat if it gets translated. 4) Players would feel more comfortable to see a game in their language. 5) Today almost all online games are being translated, so why not do it whit Warlight also?
It would be great that players of Warlight could translate the game, because there are users from many countries and everyone is speaking his/her own language, so Warlight could be translated into many, many languages.
Answer me on My Discussion page, or even better, on this forum thread since I'm not so active on Wiki.
Goodbye!