Talk:Luck Modifier: Difference between revisions
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What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn't come close to matching the graphs. It looks like maybe the RNG rolls between (0.60-0.1)n and (0.60+0.1)n? --[[Special:Contributions/54.160.197.242|54.160.197.242]] 19:14, 21 February 2015 (UTC) | What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn't come close to matching the graphs. It looks like maybe the RNG rolls between (0.60-0.1)n and (0.60+0.1)n? --[[Special:Contributions/54.160.197.242|54.160.197.242]] 19:14, 21 February 2015 (UTC) | ||
<h2> Changes the latest revision </h2> | <h2> Changes to the latest revision </h2> | ||
The problems/errors with the [https://www.warlight.net/wiki/index.php?title=Luck_Modifier&oldid=3359 latest revision]: | The problems/errors with the [https://www.warlight.net/wiki/index.php?title=Luck_Modifier&oldid=3359 latest revision]: | ||
* Incorrect default luck modifier values: it should be 0%, not 75% | * Incorrect default luck modifier values: it should be 0%, not 75% |
Revision as of 16:25, 11 March 2015
Bounds of RNG
What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn't come close to matching the graphs. It looks like maybe the RNG rolls between (0.60-0.1)n and (0.60+0.1)n? --54.160.197.242 19:14, 21 February 2015 (UTC)
Changes to the latest revision
The problems/errors with the latest revision:
- Incorrect default luck modifier values: it should be 0%, not 75%
- Players, as well as members can alter the luck modifier, after leveling up
- The members section isn't needed
- Its meant to be "See also", not "See Also"
- Why is there French? It isn't needed, unless WarLight Wiki is translated