Mod API Reference:GameOrderDeploy: Difference between revisions
		
		
		
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|  Created page with "'''GameOrderDeploy''':  Subclass of GameOrder.  Represents a basic deployment of armies to a territory. * '''DeployOn''' ''[[Mod API Reference:..." | No edit summary | ||
| Line 2: | Line 2: | ||
| * '''DeployOn''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'':   | * '''DeployOn''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'':   | ||
| * '''NumArmies''' ''integer'': | * '''NumArmies''' ''integer'': | ||
| == Functions == | |||
| * '''WL.GameOrderDeploy.Create'''('''numArmies''' ''integer'', '''playerID''' ''[[Mod API Reference:PlayerID|PlayerID]]'', '''deployOn''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'') (static) returns [[Mod API Reference:GameOrderDeploy|GameOrderDeploy]]: | |||
Revision as of 23:39, 10 April 2017
GameOrderDeploy: Subclass of GameOrder. Represents a basic deployment of armies to a territory.
- DeployOn TerritoryID:
- NumArmies integer:
Functions
- WL.GameOrderDeploy.Create(numArmies integer, playerID PlayerID, deployOn TerritoryID) (static) returns GameOrderDeploy: