Mod API Reference:GameOrderStateTransition: Difference between revisions

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Created page with "'''GameOrderStateTransition''': Subclass of GameOrder. Represents a player changing state, getting booted, eliminated, surrendering, or an AI..."
 
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* '''TakingOverForAI''' ''boolean'':  
* '''TakingOverForAI''' ''boolean'':  
* '''TurningIntoAI''' ''boolean'':
* '''TurningIntoAI''' ''boolean'':
[[Category:Mod API Reference]]

Latest revision as of 17:22, 4 December 2018

GameOrderStateTransition: Subclass of GameOrder. Represents a player changing state, getting booted, eliminated, surrendering, or an AI taking over for the player, or a player taking over for an AI.

  • NewState GamePlayerState (enum):
  • TakingOverForAI boolean:
  • TurningIntoAI boolean: