Mod API Reference:TerritoryModification: Difference between revisions
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* '''SetOwnerOpt''' ''[[Mod API Reference:Nullable|Nullable]]<[[Mod API Reference:PlayerID|PlayerID]]>'': | * '''SetOwnerOpt''' ''[[Mod API Reference:Nullable|Nullable]]<[[Mod API Reference:PlayerID|PlayerID]]>'': | ||
* '''TerritoryID''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'': | * '''TerritoryID''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'': | ||
== Functions == | |||
* '''WL.TerritoryModification.Create'''('''terrID''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'') (static) returns [[Mod API Reference:TerritoryModification|TerritoryModification]]: |
Revision as of 23:44, 10 April 2017
TerritoryModification:
- AddSpecialUnits Array<SpecialUnit>:
- SetArmiesTo Nullable<integer>:
- SetOwnerOpt Nullable<PlayerID>:
- TerritoryID TerritoryID:
Functions
- WL.TerritoryModification.Create(terrID TerritoryID) (static) returns TerritoryModification: