Advanced Diplomacy Mod: Difference between revisions
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==Advanced features== | ==Advanced features== | ||
*Trading a territory ( | *Money system. Can be enabled or disabled. If enabled, | ||
* | |||
*Trading | |||
**Sell(gift) a territory to: | |||
***a specific person | |||
***anyone (first player that takes it?) | |||
**Gift money to someone | |||
*Buy armies (deploys armies to a territory you own). Make sure to move the order to the deployment phase, otherwise the game will crash if the order is found after any attacks. The default multiplier is 2 money per army. | |||
==Game creation settings== | |||
Defaults are shown after the colon: | |||
*Use the basic Warlight money system: No | |||
*Player starting money: 100 | |||
*Extra money per turn: 5 | |||
*Extra money per killed army: 1 | |||
*Extra money per captured territory: 5 | |||
*Extra money per captured bonus: 10 | |||
*Price per army | |||
==Example games== | ==Example games== |
Revision as of 02:26, 1 December 2017
The Advanced Diplomacy Mod was created by user dabo1
Every player starts at peace with each other. There are 3 levels of peace status between players:
- allied (to attack an ally, you have to cancel the alliance, wait a turn, then cancel the peace treaty, and wait another turn)
- at peace (to attack someone you are at peace with, you have to cancel the peace treaty). This will take effect in 1 turn.
- at war (the default status of Warzone)
Basic features
- Declare war (if allied or at peace)
- Offer peace (if at war)
- Offer alliance (if at peace)
- Cancel the alliance (if allied)
- Pending requests: see a list of requests from other players
- Mod history: see a list of trades, alliances, and war declarations. The list is not in order by turn. This is something dabo1 said will take too much memory to sort
Advanced features
- Money system. Can be enabled or disabled. If enabled,
- Trading
- Sell(gift) a territory to:
- a specific person
- anyone (first player that takes it?)
- Gift money to someone
- Sell(gift) a territory to:
- Buy armies (deploys armies to a territory you own). Make sure to move the order to the deployment phase, otherwise the game will crash if the order is found after any attacks. The default multiplier is 2 money per army.
Game creation settings
Defaults are shown after the colon:
- Use the basic Warlight money system: No
- Player starting money: 100
- Extra money per turn: 5
- Extra money per killed army: 1
- Extra money per captured territory: 5
- Extra money per captured bonus: 10
- Price per army
Example games
- https://www.warzone.com/MultiPlayer?GameID=13922952 (uses commerce)
- https://www.warzone.com/MultiPlayer?GameID=13901792