Pestilence: Difference between revisions

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Created page with "The Army Count on every Territory will be reduced by the "Pestilence Strength" setting after every turn. If there are no armies left, the territory will go neutral. Territorie..."
 
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The Army Count on every Territory will be reduced by the "Pestilence Strength" setting after every turn. If there are no armies left, the territory will go neutral. Territories with a commander on it won't go neutral.
The Army Count on every Territory will be reduced by the "Pestilence Strength" setting after every turn. If there are no armies left, the territory will go neutral. Territories with a commander on it won't turn neutral.
 
Note: This mod adds a lot of extra work. To make sure you don't lose a territory, you have to deploy at least 1 army in every territory every turn.
 
==See also==
==See also==
*[[Mods]]
*[[Mods]]
*[https://github.com/dabo123148/WarlightMod/tree/master/Pestilence]source code
*[https://github.com/dabo123148/WarlightMod/tree/master/Pestilence]source code

Revision as of 00:36, 3 December 2018

The Army Count on every Territory will be reduced by the "Pestilence Strength" setting after every turn. If there are no armies left, the territory will go neutral. Territories with a commander on it won't turn neutral.

Note: This mod adds a lot of extra work. To make sure you don't lose a territory, you have to deploy at least 1 army in every territory every turn.

See also