Automating the map creation process: Difference between revisions
No edit summary |
Anything without source code should not be here, as it can't be proven safe. |
||
Line 15: | Line 15: | ||
* Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools | * Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools | ||
[[Category:Map Making]] | [[Category:Map Making]] |
Revision as of 23:19, 22 May 2019
There are several tools available that allow you to quicken up the map creation process.
Vision creation
You could just start with a map in SVG format. These can be most easily found on Wikimedia Commons or a Wikipedia in your language.
Various raster (ie., not SVG) maps are viable for conversion to SVG format - two most used tools for this are potrace (bundled with Inkscape, available as Path -> Trace Bitmap.. command) and AutoTrace (available for online use here). The clearer the map, the better results you can get - single-color borders on single-color background, or differently colored territories, work best.
Centerpoints
A tool that can create centerpoints is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2452. It calculates the centroid of every territory-polygon and places the centerpoints. It does not work correctly on multipart territories.
- Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools
Connections
A tool that can create connections is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2668. It checks every pair of territories and every pair of their points - and considers them neighbors if the distance between any pair of points is less than 5 pixels. It does not work correctly on multipart territories, can take a long time to finish (up to a few hours on large maps), and may be overzealous, connecting territories that don't actually touch (but are pretty close).
- Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools