Mod API Reference:GameOrderResult: Difference between revisions

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== Children ==
== Children ==
 
* [[Mod API Reference:GameOrderPlayCardResult|GameOrderPlayCardResult]]
* [[Mod API Reference:GameOrderAttackTransferResult|GameOrderAttackTransferResult]]
* [[Mod API Reference:GameOrderAttackTransferResult|GameOrderAttackTransferResult]]
* [[Mod API Reference:GameOrderDeployResult|GameOrderDeployResult]]
* [[Mod API Reference:GameOrderDeployResult|GameOrderDeployResult]]
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* [[Mod API Reference:GameOrderEventResult|GameOrderEventResult]]
* [[Mod API Reference:GameOrderEventResult|GameOrderEventResult]]
* [[Mod API Reference:GameOrderCustomResult|GameOrderCustomResult]]
* [[Mod API Reference:GameOrderCustomResult|GameOrderCustomResult]]
* [[Mod API Reference:GameOrderEventResult|GameOrderEventResult]]
* [[Mod API Reference:GameOrderPurchaseResult|GameOrderPurchaseResult]]
 
[[Category:Mod API Reference]]
[[Category:Mod API Reference]]

Latest revision as of 12:29, 12 November 2023

GameOrderResult: Abstract base class of all order results. Results represent what happened when the order was executed. For example, a GameOrderAttackTransfer contains details about what a player ordered to happen, and GameOrderAttackTransferResult contains the results such as whether the attack succeeded, how many attackers/defenders died, etc.

Children