Runtime Wastelands: Difference between revisions

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This [[mod]] creates N [[wastelands]] per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.
This [[mod]] creates N [[wastelands]] per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.


== Compatibility ==
== See also ==
Note that this mods uses [[Mod_API_Reference:TerritoryModification|TerritoryModification]].SetArmiesTo instead of TerritoryModification.AddArmies. AddArmies is preferred to SetArmiesTo for greater compatibility.
* [[Randomized Wastelands]]
* [[Late_Wastelands]]
* [[Wastelands+]]


[[Category:Mods]]
[[Category:Mods]]

Revision as of 00:10, 15 November 2023

Mod name Runtime Wastelands
Creator dabo1
Made public on ????-??-??
Category Experimental
Tags #Silly
#Strategic
Runs on Warzone version 4.14.2+
Source code GitHub

This mod creates N wastelands per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.

See also