Advanced Diplomacy Mod: Difference between revisions

From Warzone Wiki
Jump to navigation Jump to search
DanWL60 (talk | contribs)
better structure and more details
DanWL60 (talk | contribs)
some questions in the FAQ can be answered by detailing mod settings
Line 10: Line 10:
This is a fairly comprehensive diplomacy [[mod]]. It:
This is a fairly comprehensive diplomacy [[mod]]. It:
* Has a peace, war and alliance system
* Has a peace, war and alliance system
* Allows players to see when war declarations, peace offers, etc. were made
* Has specific card settings
* Has specific card settings
* Allows players to see when war declarations, peace offers, etc. were made
* Can prevent AIs from attacking
* Prevents AIs from attacking


== Relationship statuses ==
== Diplomacy statuses ==
There are 3 levels of diplomacy status between players: allied, at peace and at war. At the start of the game, all players are at peace with each other.
There are 3 levels of diplomacy statuses between players: allied, at peace and at war. At the start of the game, all players are at peace with each other.


=== Allied ===
=== Allied ===
Line 28: Line 28:
== Configurable settings ==
== Configurable settings ==
The game host has a lot of options:
The game host has a lot of options:
<!-- todo -->
 
=== AI settings ===
* Allow AIs to attack players
* Allow AIs to declare war on other AIs
 
=== Alliance settings ===
* Disable alliance system
* Allow players to see territories of their allies (requires the [[spy card]] to be enabled)
* See who's allied with who (called "Allow everyone to see every ally")
 
=== Card settings ===
The [[sanctions card]], [[bomb card]], [[spy card]] and [[gift cards]]s all have these settings:
* Can be played on enemies
* Can be played on players at peace with each other
* Can be played on allies
 
If a card can only be played on enemies but a player tried to play it on someone who they are at peace with, the order will be skipped and they will remain at peace.
 
=== Other settings ==
* Allow players to see territories of who they are at peace with (requires the [[spy card]] to be enabled)


== Menu ==
== Menu ==
The menu allows player to change relationship statuses, see who's allied with who (depending on game settings), see who's at peace with who (depending on game settings) and Allows players to see when war declarations, peace offers, etc. were made.
The menu allows players to:
* Change diplomatic relations
* View history of diplomatic relations
* See who's allied with them
* See who's at peace them
* See who's at war with them


The menu can be found under Game > Mod: Advanced Diplo ModV4.
The menu can be found under Game > Mod: Advanced Diplo ModV4.


=== Offering alliances ===
=== Offering alliances ===
Alliances can only be offered when players are not at war with each other. Alliances can only be made with human players and never with AIs.
To create an alliance request:
To create an alliance request:
# Open the menu
# Open the menu
Line 42: Line 68:
# Click "Offer"
# Click "Offer"


Alliances can only be made with human players and never with AIs. When a player accepts, the alliance will take affect immediately.
When a player accepts, the alliance will take affect immediately.


=== Offering peace ===
=== Offering peace ===
Line 51: Line 77:
# Click "Offer"
# Click "Offer"


<!-- when does it take affect? -->
Once the offer is accepted, it will take affect next turn.


=== Responding to alliance/peace offers ===
=== Responding to alliance/peace offers ===
Line 67: Line 93:
# Click "Remove"
# Click "Remove"


<!-- when does it take affect? -->
The alliance will be broken next turn and the players will be at peace.
<!-- do they go back to being at peace? -->


=== Declaring war ===
=== Declaring war ===
Line 75: Line 100:
# Click "Declare War"
# Click "Declare War"
# Click "Select Player"
# Click "Select Player"
# (Select the player from the list)
# Select the player from the list
# Click "Declare"
# Click "Declare"


A turn a later, the players will be at war.
Next turn, the players will be at war.


== Example games ==
== Example games ==
* https://www.warzone.com/MultiPlayer?GameID=13922952 (uses [[commerce]])
* https://www.warzone.com/MultiPlayer?GameID=13922952
* https://www.warzone.com/MultiPlayer?GameID=13901792
* https://www.warzone.com/MultiPlayer?GameID=13901792


== Frequently Asked Questions ==
== FAQ ==
 
=== Does gifting a territory count as a card piece? ===
=== Does gifting a territory count as a card piece? ===
<!-- what does this question even mean? -->
<!-- what does this question even mean? -->
No
No
=== Is the bomb/sanction card an act of war? ===
The [[Sanctions card]] and all other cards that require war can not be played if they require war and you are not at war, but they do not declare war.
You cannot [[bomb]] unless you're at war (this can be overwritten in the mod settings at game creation)
=== What if I bomb/sanction someone I'm allied with? ===
Check the game mod settings. The game creator can allow bomb/sanction to be used on allies and players you are in peace with, but this is disabled by default.


== Mod limitations ==
== Mod limitations ==

Revision as of 21:29, 18 November 2023

Mod name Advanced Diplomacy Mod
Creator dabo1
Made public on ????-??-??
Category Standard
Tags #Convenience
#Diplomacy
#Strategic
Runs on Warzone version 4.14.2+
Source code GitHub

This is a fairly comprehensive diplomacy mod. It:

  • Has a peace, war and alliance system
  • Allows players to see when war declarations, peace offers, etc. were made
  • Has specific card settings
  • Can prevent AIs from attacking

Diplomacy statuses

There are 3 levels of diplomacy statuses between players: allied, at peace and at war. At the start of the game, all players are at peace with each other.

Allied

While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories. The game host can also decide if all alliances are public. If alliances are public, all players will be able to see who's allied with who.

Peace

While two players are at peace, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain at peace. The game host can decide if players at peace with each other can view each others territories.

War

While two players are at war, they can attack each other.

Configurable settings

The game host has a lot of options:

AI settings

  • Allow AIs to attack players
  • Allow AIs to declare war on other AIs

Alliance settings

  • Disable alliance system
  • Allow players to see territories of their allies (requires the spy card to be enabled)
  • See who's allied with who (called "Allow everyone to see every ally")

Card settings

The sanctions card, bomb card, spy card and gift cardss all have these settings:

  • Can be played on enemies
  • Can be played on players at peace with each other
  • Can be played on allies

If a card can only be played on enemies but a player tried to play it on someone who they are at peace with, the order will be skipped and they will remain at peace.

= Other settings

  • Allow players to see territories of who they are at peace with (requires the spy card to be enabled)

Menu

The menu allows players to:

  • Change diplomatic relations
  • View history of diplomatic relations
  • See who's allied with them
  • See who's at peace them
  • See who's at war with them

The menu can be found under Game > Mod: Advanced Diplo ModV4.

Offering alliances

Alliances can only be offered when players are not at war with each other. Alliances can only be made with human players and never with AIs.

To create an alliance request:

  1. Open the menu
  2. Click "Offer Alliance"
  3. Select the player from the list
  4. Click "Offer"

When a player accepts, the alliance will take affect immediately.

Offering peace

To create a peace request:

  1. Open the menu
  2. Click "Offer Peace"
  3. Select the player from the list
  4. Click "Offer"

Once the offer is accepted, it will take affect next turn.

Responding to alliance/peace offers

To respond to alliance/peace offers:

  1. Open the menu
  2. Click "Pending Requests"
  3. Search the offer
  4. Click "Accept" or "Decline"

Cancelling alliances

To cancel an alliance:

  1. Open the menu
  2. Click "Cancel Alliance"
  3. Select the player from the list
  4. Click "Remove"

The alliance will be broken next turn and the players will be at peace.

Declaring war

To declare war:

  1. Open the menu
  2. Click "Declare War"
  3. Click "Select Player"
  4. Select the player from the list
  5. Click "Declare"

Next turn, the players will be at war.

Example games

FAQ

Does gifting a territory count as a card piece?

No

Mod limitations

  • For the "See ally territories" feature to work, the spy card must be included in the game.
  • Do not use in conjunction with other mods that use a pop-up notification system.

See also