Random Starting Cities: Difference between revisions
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|madePublicOnRef={{ref|https://www.warzone.com/blog/index.php/2022/01/update-5-17-income-breakdown-finish-vs-ai-mod-expansion/}} | |madePublicOnRef={{ref|https://www.warzone.com/blog/index.php/2022/01/update-5-17-income-breakdown-finish-vs-ai-mod-expansion/}} | ||
|tags= | |tags={{modtag|Diplomacy}}<br>{{modtag|Strategic}}<br>{{modtag|Convenience}} | ||
|source=https://github.com/FizzerWL/ExampleMods/tree/master/RandomStartingCitiesMod | |source=https://github.com/FizzerWL/ExampleMods/tree/master/RandomStartingCitiesMod | ||
}} | }} |
Revision as of 16:43, 23 June 2024
Mod name | Random Starting Cities |
Creator | Fizzer |
Made public on | 2022-01-22 [1] |
Category | Experimental |
Tags | #Diplomacy #Strategic #Convenience |
Runs on Warzone version | 4.14.2+ |
Source code | GitHub |
This mod distributes cities to random neutral territories at the start of the game. Note that Commerce mode must be enabled for the cities to have any effect.
The host can configure the amount of territories to place cities on and number of cities to place on territories.