Hybrid Distribution 2

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== Mod description ==
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Like [[Hybrid Distribution]], this [[mod]] allows some territories to be [[Automatic distribution|automatically distributed]] and some to be [[Manual Distribution|manually distributed]], except there are a few key differences:
Allows for some territories to be auto-distributed and some to be manual-distributed (picked) with more options.
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* Game creators can choose if territories in the [[Normal Distribution|selected distribution mode]] (only [[Random Warlords and Random Cities|random warlords]], [[Random Warlords and Random Cities|random cities]] and full distribution are supported due to mod API framework restrictions) or any neutrals are used for automatically distributing territories.
* Choose if territories in the distribution or neutrals are auto-distributed
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* Game creators can choose if automatically distributed territories [[Initial Armies per Territory|follow the number of armies manually picked territories receive]] or use a custom number of armies or stick with the number of armies already on the territory.
* Choose if auto-distributed territories have the same amount of armies as manual-distributed territories or as neutrals not in the distribution
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* The game automatically becomes a manual distribution one, since the mod would not work as expected otherwise.
* This mod overwrites wastelands, [[Hybrid Distribution]] does not. This can lead to players having wastelands and thus more or less armies than their opponent
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* Forces the game to be manual distribution since the mod does nothing with auto distribution
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== How does it work ==
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The Hybrid Distribution 2 mod does the same thing as [[Hybrid Distribution]] but has more options and better compatibility.
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Normally you would have either an automatic distribution (get random territories) or a manual distribution where you could specify an order of picks to allow you to set yourself up. This mod combines the two, resulting in a "hybrid" distribution.
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The game creator can specify how many territories everyone gets before the distribution phase. You will have at least one territory on the map and everyone can see this. You can also see everyone else their auto-distributed territories so you can use this information in the distribution phase.
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== How to set up ==
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The mod has 3 options, with one being similar to [[Hybrid Distribution]]. You'll have to specify how many territories each player gets auto-distributed before the distribution phase. The other 2 options let you control which territories are auto-distributed and how many armies should be on those territories.
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The second setting is a checkbox, which lets you control if the territories in the distribution are auto-distributed or neutrals (including wastelands, they get overwritten). The third option is also a checkbox and lets you specify what the amount of armies on the auto-distributed territories should be. Leaving this option checked will result in those territories having the same amount of armies as manual-distributed territories, unchecking this option will result in the same behavior as [[Hybrid Distribution]] except for the fact this mod does override wastelands.
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== Compatibility ==
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This mod is compatible with every setting and mod at this date, it can even be used in combination with [[Hybrid Distribution]]
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== See also ==
 
== See also ==
 
* [[Initial Territory Distribution]]
 
* [[Initial Territory Distribution]]
 
* [[Hybrid Distribution]]
 
* [[Hybrid Distribution]]

Latest revision as of 15:46, 2 October 2024

Mod name Hybrid Distribution 2
Creator Just_A_Dutchman_
Made public on 2022-??-??
Category Experimental
Tags #Silly
#Strategic
Runs on Warzone version 5.17+
Source code GitHub

Like Hybrid Distribution, this mod allows some territories to be automatically distributed and some to be manually distributed, except there are a few key differences:

  • Game creators can choose if territories in the selected distribution mode (only random warlords, random cities and full distribution are supported due to mod API framework restrictions) or any neutrals are used for automatically distributing territories.
  • Game creators can choose if automatically distributed territories follow the number of armies manually picked territories receive or use a custom number of armies or stick with the number of armies already on the territory.
  • The game automatically becomes a manual distribution one, since the mod would not work as expected otherwise.

[edit] See also

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