Map Making: Difference between revisions
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m Changed protection level for "Map Making": give a try, if the "spam" continues the page will be fully protected again ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite)) |
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* [[Creating the SVG]] | * [[Creating the SVG]] | ||
* [[Uploading your SVG]] | * [[Uploading your SVG]] | ||
* [[Map requirements]] | |||
* [[Entering map details]] | * [[Entering map details]] | ||
* [[Testing maps|Testing your map]] | * [[Testing maps|Testing your map]] |
Revision as of 15:14, 24 January 2012
This page will teach you how you can make your very own WarLight map!
Overview
Creating a WarLight map is a four-step process. See the links below for instructions on how to accomplish each of these steps.
- Create your SVG file (defines what the map looks like)
- Enter the details (connections, bonuses, etc.)
- Test the map (play games on it to ensure it works correctly)
- Mark the map as public (allows the public to play your map)
Required Reading
Please refer to the following sections for a full guide on making your map.
- Creating the SVG
- Uploading your SVG
- Map requirements
- Entering map details
- Testing your map
- Make the map public
- Managing different versions of your map
If you get stuck or have questions, feel free to post on the map development forum.