Android permissions: Difference between revisions

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This page describes the permissions that WarLight's Android app requests and why.
This page describes the permissions that WarLight's Android app requests and why.
== Read Contacts ==
When creating a multi-player game, the app gives you an option to invite players from the local contacts list of your device.  You can do this by selecting Create Game, Add Players, My Address Book.
This is the '''only''' place in the entire app that reads your contacts.  If you never select the My Address Book link, then your contacts will '''never''' be accessed by the app.
Further, even when you select My Address Book, none of your contact's information is transmitted, retained, or used in any way unless you explicitly check the box next to their name and go on to create a multi-player game that includes them.


== Wake Lock ==
== Wake Lock ==

Revision as of 08:46, 31 July 2013

This page describes the permissions that WarLight's Android app requests and why.

Wake Lock

While you are watching a turn play out (watching attacks and deployments happening), WarLight prevents your device from turning the screen off. To do this, the app needs to request the Wake Lock permission.

This is necessary since it's common for players to not be touching the screen while watching a turn play out, causing the device to think you're not using it.

Internet and Access Network State

The WarLight app needs to contact the internet since it's a multi-player game. Single-player games take place mostly on your device, so it doesn't need to record every move on the server when playing single-player. However, the app will still talk to the WarLight server in single-player, but only to download maps, thumbnails, and a few other minor things.