Single-player levels: Difference between revisions

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This last step is not necessary in 1.08
DanWL60 (talk | contribs)
Updated to match with the Single player overhaul.
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WarLight has six single-player levels, available on the Single Player tab.
WarLight has thirty-three single-player levels, available on the Single Player tab.
 
The current levels are:<!---going by level spelling-->
<table class="wikitable">
<tr>
<td>1. Time to take a risk</td>
<td>2. Now you see me...</td>
<td>3. Top of the plateau</td>
<td>4. Get a clue</td>
<td>5. Hard to get</td>
</tr>
<tr>
<td>6. Take the Castle</td>
<td>7. Getting Strategic</td>
<td>8. World War 2320</td>
<td>9. Kill or be killed</td>
<td>10. The Italian Hunt</td>
</tr>
<tr>
<td>11. Calling all reinforements</td>
<td>12. Floating Skills</td>
<td>13. Race to the middle</td>
<td>14. A different approach</td>
<td>15. Complex Complex</td>
</tr>
<tr>
<td>16. Ham or Turkey</td>
<td>17. Feeling Blue</td>
<td>18. Stuck together</td>
<td>19. Three blind mice</td>
<td>20. Blind man's game</td>
</tr>
<tr>
<td>21. Half and half</td>
<td>22. The best defence</td>
<td>23. Luck be a lady</td>
<td>24. Caesar's challenge</td>
<td>25. Island Hopping</td>
</tr>
<tr>
<td>26. Wizard's lightning</td>
<td>27. Sinister water</td>
<td>28. Hopscotch</td>
<td>29. Finding the limit</td>
<td>30. Better to give</td>
</tr>
<tr>
<td>31. Serfs up</td>
<td>32. Playing favorites</td>
<td>33. World War Pixel</td>
<td style="display:none"></td>
<td style="display:none"></td>
</tr>
</table>
Before, there were only six. It is still possible to play them via [https://www.warlight.net/SinglePlayer/AllBuiltIn this link].
The old levels were:
* [[Level 1]]
* [[Level 1]]
* [[Level 2]]
* [[Level 2]]
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==History==
==History==


After each game is over (either by victory or defeat), you can use the History button to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -> Surrender to end the game.
After each game is over (either by victory or defeat), you can use the History button to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -> Surrender to end the game.


==Customizing==
==Customizing==


It's possible to play custom games based on the six built-in levels.  This means you can customize the level's settings.  Of course, as a custom practice game, winning won't be reflected on your [[profile]].
It's possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level's settings.  Of course, as a custom practice game, winning won't be reflected on your [[profile]].


For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.
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==Saving==
==Saving==


Single-player games can be saved to your [[local storage]] to be resumed later. To do this, visit the Saved Games sub-tab under the Single Player main tab.
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warlight.net/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it.
 
When you save a game for the first time, WarLight will ask if you if you want to enable '''auto-save'''. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.


If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab.
<!---When you save a game for the first time, WarLight will ask if you if you want to enable '''auto-save'''. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.


Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it.
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)-->


{{Levels}}
{{Levels}}


[[Category:Single Player|!]]
[[Category:Single Player|!]]

Revision as of 22:56, 10 November 2016

WarLight has thirty-three single-player levels, available on the Single Player tab. The current levels are:

1. Time to take a risk 2. Now you see me... 3. Top of the plateau 4. Get a clue 5. Hard to get
6. Take the Castle 7. Getting Strategic 8. World War 2320 9. Kill or be killed 10. The Italian Hunt
11. Calling all reinforements 12. Floating Skills 13. Race to the middle 14. A different approach 15. Complex Complex
16. Ham or Turkey 17. Feeling Blue 18. Stuck together 19. Three blind mice 20. Blind man's game
21. Half and half 22. The best defence 23. Luck be a lady 24. Caesar's challenge 25. Island Hopping
26. Wizard's lightning 27. Sinister water 28. Hopscotch 29. Finding the limit 30. Better to give
31. Serfs up 32. Playing favorites 33. World War Pixel

Before, there were only six. It is still possible to play them via this link. The old levels were:

If you feel so inclined, you can also make your own levels!

History

After each game is over (either by victory or defeat), you can use the History button to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -> Surrender to end the game.

Customizing

It's possible to play custom games based on the thirty-four built-in levels. This means you can customize the level's settings. Of course, as a custom practice game, winning won't be reflected on your profile.

For example, it can be useful to turn off fog for the challenge levels. This can help players in understanding how the AIs move and react.

To accomplish this, follow these steps:

  • Click the Single Player tab
  • Click Practice Game
  • Click the button under Single Player Built-In Templates
  • Select the level you want to customize
  • Check the "Customize Template" box
  • On the next two steps, change any settings as desired, such as clicking "No Fog"

Saving

Single-player games are automatically saved to your local storage and can be resumed later. To view the saved games, visit the Single Player saved games page. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it.