Mod API Reference:GameOrder: Difference between revisions
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Created page with "'''GameOrder''': Base class of all orders, such as deployments, attacks, playing cards, etc. * '''OccursInPhase''' ''Nullable<[[Mod API Referen..." |
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* [[Mod API Reference:GameOrderPlayCardFogged|GameOrderPlayCardFogged]] | * [[Mod API Reference:GameOrderPlayCardFogged|GameOrderPlayCardFogged]] | ||
* [[Mod API Reference:GameOrderBossEvent|GameOrderBossEvent]] | * [[Mod API Reference:GameOrderBossEvent|GameOrderBossEvent]] | ||
* [[Mod API Reference:GameOrderEvent|GameOrderEvent]] |
Revision as of 18:17, 15 April 2017
GameOrder: Base class of all orders, such as deployments, attacks, playing cards, etc.
- OccursInPhase Nullable<TurnPhase (enum)>:
- PlayerID PlayerID:
- ResultObj GameOrderResult:
- ResultsKnown boolean:
- StandingUpdates Array<TerritoryStanding>: