Mod API Reference:GameOrderAttackTransferResult: Difference between revisions
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* '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured. | * '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured. | ||
* '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | * '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | ||
[[Category:Mod API Reference]] |
Latest revision as of 17:07, 4 December 2018
GameOrderAttackTransferResult: Subclass of GameOrderResult
- ActualArmies Armies: The number of armies from the source territory that actually participated in the attack or transfer.
- AttackingArmiesKilled Armies:
- DamageToSpecialUnits Table<Guid,integer>:
- DefendingArmiesKilled Armies:
- DefenseLuck Nullable<number>:
- IsAttack boolean: True if this was an attack, false if it was a transfer.
- IsNullified boolean:
- IsSuccessful boolean: If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured.
- OffenseLuck Nullable<number>: