Mod API Reference:MapDetails: Difference between revisions
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* '''ID''' ''[[Mod API Reference:MapID|MapID]]'': | * '''ID''' ''[[Mod API Reference:MapID|MapID]]'': | ||
* '''LastModified''' ''[[Mod API Reference:DateTime|DateTime]]'': | * '''LastModified''' ''[[Mod API Reference:DateTime|DateTime]]'': | ||
* '''Territories''' ''Table<[[Mod API Reference:TerritoryID| | * '''Territories''' ''Table<[[Mod API Reference:TerritoryID|TerritoryID]],[[Mod API Reference:TerritoryDetails|TerritoryDetails]]>'': | ||
[[Category:Mod API Reference]] |
Latest revision as of 15:47, 28 November 2019
MapDetails: All details about a map, such as what territories exist, their names, how they connect, what bonuses exist, and how many armies they're worth. Note that the bonus data here won't be affected by overridden bonuses, as this data is specifically about the map and is independent of any individual game.
- Bonuses Table<BonusID,BonusDetails>:
- CreatedOn DateTime:
- DefaultDistributionMode DistributionID:
- DistributionModes Table<DistributionID,DistributionMode>:
- FamilyForClient MapFamily:
- FamilyID MapFamilyID:
- ID MapID:
- LastModified DateTime:
- Territories Table<TerritoryID,TerritoryDetails>: