Advancements: Difference between revisions

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Added Phase 2 Advancements
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<b>Phase 1:</b>
<b>Phase 1:</b>


Increased Army Camp Production: Increases armies received from all army camps by 10%. Upgradable to 500% in 10% increments.Current value: 60%Unlock
Increased Army Camp Production: Increases armies received from all army camps by 10%. Upgradable to 500% in 10% increments.


Increased Copper Production: Receive 10% more Copper from mines. Upgradable to 200% in 5% increments.Upgrade
Increased Copper Production: Receive 10% more Copper from mines. Upgradable to 200% in 5% increments.


Increased Cache Money: Caches award 10% more money. Upgradable to 100% in 5% increments.Current value: 40%Upgrade
Increased Cache Money: Caches award 10% more money. Upgradable to 100% in 5% increments.


Joint Strike: 5% of your armies are retained when conquering a territory you control two or more connections to. Upgradable to 25% in 2% increments.Current value: 9%Unlock
Joint Strike: 5% of your armies are retained when conquering a territory you control two or more connections to. Upgradable to 25% in 2% increments.


Increased Ore Sell Values: Ores sell for 10% more money. Upgradable to 100% in 5% increments.Unlock
Increased Ore Sell Values: Ores sell for 10% more money. Upgradable to 100% in 5% increments.


Discounted Mine Upgrades: Mine upgrades cost 5% less. Upgradable to 25% in 2% increments.Unlock
Discounted Mine Upgrades: Mine upgrades cost 5% less. Upgradable to 25% in 2% increments.


Mine Visibility: Can see the location of the first 3 mines. Upgradable to 66 in increments of 3.Unlock
Mine Visibility: Can see the location of the first 3 mines. Upgradable to 66 in increments of 3.


Increased Tin Production: Receive 10% more Tin from mines. Upgradable to 200% in 5% increments.Upgrade
Increased Tin Production: Receive 10% more Tin from mines. Upgradable to 200% in 5% increments.


Increase Smelters Speed: Decreases the amount of time it takes to smelt things by 10%. Upgradable to 50% in 5% increments.Current value: 15%Unlock
Increase Smelters Speed: Decreases the amount of time it takes to smelt things by 10%. Upgradable to 50% in 5% increments.


Additional Mercenaries: Increases the number of armies available in mercenary camps by 10%. Upgradable to 150% in 2.5% increments.Unlock
Additional Mercenaries: Increases the number of armies available in mercenary camps by 10%. Upgradable to 150% in 2.5% increments.
(After unlocking it, the first upgrade costs 50AP and then 10AP more for each subsequent upgrade.)


Increased Iron Production: Receive 10% more Iron from mines. Upgradable to 200% in 5% increments.Unlock
Increased Iron Production: Receive 10% more Iron from mines. Upgradable to 200% in 5% increments.


Statistics: Reveals additional statistics about your empire. Upgradable to 4.?Upgrade
Statistics: Reveals additional statistics about your empire. Upgradable to 4. [?]


Increased Idle Time: Increases the maximum amount of idle time you can accrue at once by 30 minutes. Unlimited upgrades in 30 minute increments.Current value: 30
Increased Idle Time: Increases the maximum amount of idle time you can accrue at once by 30 minutes. Unlimited upgrades in 30 minute increments.


<b>Phase 2:</b>


* Phase 2 requires 1,000 AP spent in Phase 1.
* Phase 2 requires 1,000 AP spent in Phase 1.
Auto-Conquer: Automatically conquers any territories that cost less than 5% of the number of armies you have. Upgradable to 50% in 5% increments. Can be disabled at will. Unlocks challenges and battles!
Increased Zinc Production: Receive 10% more Zinc from mines. Upgradable to 200% in 5% increments.
Increased Cache Resources: Caches award 10% more ore, alloys, and items. Upgradable to 100% in 10% increments.
Smelters/Crafters Visibility: Can see the location of the first 3 smelter/crafters. Upgradable to 30 in increments of 3.
Increased Nickel Production: Receive 10% more Nickel from mines. Upgradable to 200% in 5% increments.
Army Camp Discounts: Decreases cost of upgrading army camps by 2%. Upgradable to 30% in 2% increments.
Auto-Smelt: If a smelter or crafter is unable to work due to lack of resources, 120 minutes later this will automatically change its recipe to the most expensive recipe that it can work on. Upgradable to 10 minutes in -10 increments. Can be enabled or disabled at will.
Increased Lead Production: Receive 10% more Lead from mines. Upgradable to 200% in 5% increments.
Mercenary Discount: Decreases cost of buying armies at mercenary camps by 10%. Upgradable to 50% in 5% increments.
Increased Alloy Sell Values: Alloys sell for 10% more money. Upgradable to 100% in 5% increments.
Increased Draft Sizes: Increases armies received from drafting by 10%. Upgradable to 300% in 10% increments.
(This does not change that the sliding portion goes up to 16% of total armies earned, i.e. you will reach that point with fewer drafts, but afterwards there is only the fixed portion left to be increased with this advancement.)
Increased Silicon Production: Receive 10% more Silicon from mines. Upgradable to 200% in 5% increments.
Recipe Visibility: Can see the location of the first 3 recipes. Upgradable to 30 in increments of 3.
Auto-Upgrade Army Camps: Automatically upgrades army camps that cost less than 5% of the money you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will.
Increase Crafters Speed: Decreases the amount of time it takes to craft things by 10%. Upgradable to 50% in 5% increments.
Increased Aluminum Production: Receive 10% more Aluminum from mines. Upgradable to 200% in 5% increments.
Increased AP: Increases AP received by winning levels by 5%. Upgradable to 25% in 2% increments. Does no affect challenges or battles.
* Phase 3 requires 8,000 AP spent in Phase 2.
* Phase 3 requires 8,000 AP spent in Phase 2.
* Phase 4 requires 25,000 AP spent in Phase 3.
* Phase 4 requires 25,000 AP spent in Phase 3.


[[Category:Warzone Idle]]
[[Category:Warzone Idle]]

Revision as of 16:39, 15 July 2023

This page is a stub. You can help by expanding it.

Advancements are upgrades you can find in Warzone Idle. They are purchased using advancement points (AP).


There are four phases of advancements. Each requires an amount of AP to be spent in the previous phase before they are unlocked:

Phase 1:

Increased Army Camp Production: Increases armies received from all army camps by 10%. Upgradable to 500% in 10% increments.

Increased Copper Production: Receive 10% more Copper from mines. Upgradable to 200% in 5% increments.

Increased Cache Money: Caches award 10% more money. Upgradable to 100% in 5% increments.

Joint Strike: 5% of your armies are retained when conquering a territory you control two or more connections to. Upgradable to 25% in 2% increments.

Increased Ore Sell Values: Ores sell for 10% more money. Upgradable to 100% in 5% increments.

Discounted Mine Upgrades: Mine upgrades cost 5% less. Upgradable to 25% in 2% increments.

Mine Visibility: Can see the location of the first 3 mines. Upgradable to 66 in increments of 3.

Increased Tin Production: Receive 10% more Tin from mines. Upgradable to 200% in 5% increments.

Increase Smelters Speed: Decreases the amount of time it takes to smelt things by 10%. Upgradable to 50% in 5% increments.

Additional Mercenaries: Increases the number of armies available in mercenary camps by 10%. Upgradable to 150% in 2.5% increments. (After unlocking it, the first upgrade costs 50AP and then 10AP more for each subsequent upgrade.)

Increased Iron Production: Receive 10% more Iron from mines. Upgradable to 200% in 5% increments.

Statistics: Reveals additional statistics about your empire. Upgradable to 4. [?]

Increased Idle Time: Increases the maximum amount of idle time you can accrue at once by 30 minutes. Unlimited upgrades in 30 minute increments.


Phase 2:

  • Phase 2 requires 1,000 AP spent in Phase 1.

Auto-Conquer: Automatically conquers any territories that cost less than 5% of the number of armies you have. Upgradable to 50% in 5% increments. Can be disabled at will. Unlocks challenges and battles!

Increased Zinc Production: Receive 10% more Zinc from mines. Upgradable to 200% in 5% increments.

Increased Cache Resources: Caches award 10% more ore, alloys, and items. Upgradable to 100% in 10% increments.

Smelters/Crafters Visibility: Can see the location of the first 3 smelter/crafters. Upgradable to 30 in increments of 3.

Increased Nickel Production: Receive 10% more Nickel from mines. Upgradable to 200% in 5% increments.

Army Camp Discounts: Decreases cost of upgrading army camps by 2%. Upgradable to 30% in 2% increments.

Auto-Smelt: If a smelter or crafter is unable to work due to lack of resources, 120 minutes later this will automatically change its recipe to the most expensive recipe that it can work on. Upgradable to 10 minutes in -10 increments. Can be enabled or disabled at will.

Increased Lead Production: Receive 10% more Lead from mines. Upgradable to 200% in 5% increments.

Mercenary Discount: Decreases cost of buying armies at mercenary camps by 10%. Upgradable to 50% in 5% increments.

Increased Alloy Sell Values: Alloys sell for 10% more money. Upgradable to 100% in 5% increments.

Increased Draft Sizes: Increases armies received from drafting by 10%. Upgradable to 300% in 10% increments. (This does not change that the sliding portion goes up to 16% of total armies earned, i.e. you will reach that point with fewer drafts, but afterwards there is only the fixed portion left to be increased with this advancement.)

Increased Silicon Production: Receive 10% more Silicon from mines. Upgradable to 200% in 5% increments.

Recipe Visibility: Can see the location of the first 3 recipes. Upgradable to 30 in increments of 3.

Auto-Upgrade Army Camps: Automatically upgrades army camps that cost less than 5% of the money you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will.

Increase Crafters Speed: Decreases the amount of time it takes to craft things by 10%. Upgradable to 50% in 5% increments.

Increased Aluminum Production: Receive 10% more Aluminum from mines. Upgradable to 200% in 5% increments.

Increased AP: Increases AP received by winning levels by 5%. Upgradable to 25% in 2% increments. Does no affect challenges or battles.


  • Phase 3 requires 8,000 AP spent in Phase 2.
  • Phase 4 requires 25,000 AP spent in Phase 3.