Extended Winning Conditions: Difference between revisions

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== Compatibility ==
== Compatibility ==
* For performance reasons, do not use this mod on big maps (>~1000 territories).
* For performance reasons, do not use this mod on big maps (>~1000 territories).
* Note that special units (like [[commanders]]) are not removed.
 
* Note that the number of armies special units are worth are not included in army conditions.
== Bugs ==
* Note that territory conditions use territory names. All territories of the map should have unique names for territory conditions to be applied to the correct territory.
* Special units (like [[commanders]]) are not removed when eliminating players.
* The number of armies special units are worth are not included in army conditions.
* Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory.


[[Category:Mods]]
[[Category:Mods]]

Revision as of 23:08, 16 November 2023

Mod name Extended Winning Conditions
Creator dabo1
Made public on ????-??-??
Category Experimental
Tags #Strategic
#Diplomacy
Runs on Warzone version 4.14.2+
Source code GitHub

This mod allows a player (not any AIs) to win by other means that just eliminating all other players. The extended winning conditions are applied to players, not teams.

Completing X of these conditions will decide a winner:

  • Captured X territories
  • Lost X territories
  • Owns X territories
  • Captured X bonuses
  • Lost X bonuses
  • Owns X bonuses
  • Killed X armies
  • Lost X armies
  • Owns X armies
  • Territory contentions:
    • Territory X must held for Y turns

To view progress of the conditions see the mod menu.

Compatibility

  • For performance reasons, do not use this mod on big maps (>~1000 territories).

Bugs

  • Special units (like commanders) are not removed when eliminating players.
  • The number of armies special units are worth are not included in army conditions.
  • Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory.