Spawnbarriers: Difference between revisions

From Warzone Wiki
Jump to navigation Jump to search
DanWL60 (talk | contribs)
mNo edit summary
DanWL60 (talk | contribs)
No edit summary
Line 1: Line 1:
This [[mod]] changes the number of armies on each neutral territory connected to the starting territories in a radius between 1-3 territories to a defined value.
{{Mod infobox
|creatorToken=5852007897
|creatorName=dabo1
|tags=#Convenience<br>#Diplomacy<br>Strategic
|source=https://github.com/dabo123148/WarlightMod/tree/master/Spawnbarriers
}}


This makes it easier to know where your opponent started.
This [[mod]] changes the number of armies on each neutral territory (to a customizable amount) within the radius of player-controlled starting territories. The radius is between 1 and 3 territories. The mod takes affect after territories have been distributed.


==See also==
*[[Mods]]
*[https://github.com/dabo123148/WarlightMod/tree/master/Spawnbarriers Source code]
[[Category:Mods]]
[[Category:Mods]]

Revision as of 00:47, 17 November 2023

Mod name Spawnbarriers
Creator dabo1
Made public on ????-??-??
Category Experimental
Tags #Convenience
#Diplomacy
Strategic
Runs on Warzone version 4.14.2+
Source code GitHub

This mod changes the number of armies on each neutral territory (to a customizable amount) within the radius of player-controlled starting territories. The radius is between 1 and 3 territories. The mod takes affect after territories have been distributed.