Advanced Diplomacy Mod: Difference between revisions
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This is a fairly comprehensive diplomacy [[mod]]. It: | |||
* Has a peace, war and alliance system | |||
* Has specific card settings | |||
* Allows players to see when war declarations, peace offers, etc. were made | |||
* Prevents AIs from attacking | |||
== Relationship statuses == | |||
There are 3 levels of diplomacy status between players: allied, at peace and at war. At the start of the game, all players are at peace with each other. | |||
=== Allied === | |||
While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories. The game host can also decide if all alliances are public. If alliances are public, all players will be able to see who's allied with who. | |||
== | === Peace === | ||
While two players are at peace, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain at peace. The game host can decide if players at peace with each other can view each others territories. | |||
=== War === | |||
While two players are at war, they can attack each other. | |||
== Configurable settings == | |||
The game host has a lot of options: | |||
<!-- todo --> | |||
== Menu == | |||
The menu allows player to change relationship statuses, see who's allied with who (depending on game settings), see who's at peace with who (depending on game settings) and Allows players to see when war declarations, peace offers, etc. were made. | |||
The menu can be found under Game > Mod: Advanced Diplo ModV4. | |||
=== Offering alliances === | |||
To create an alliance request: | |||
# Open the menu | |||
# Click "Offer Alliance" | |||
# Select the player from the list | |||
# Click "Offer" | |||
Alliances can only be made with human players and never with AIs. When a player accepts, the alliance will take affect immediately. | |||
=== Offering peace === | |||
To create a peace request: | |||
# Open the menu | |||
# Click "Offer Peace" | |||
# Select the player from the list | |||
# Click "Offer" | |||
<!-- when does it take affect? --> | |||
=== Responding to alliance/peace offers === | |||
To respond to alliance/peace offers: | |||
# Open the menu | |||
# Click "Pending Requests" | |||
# Search the offer | |||
# Click "Accept" or "Decline" | |||
=== Cancelling alliances === | |||
To cancel an alliance: | |||
# Open the menu | |||
# Click "Cancel Alliance" | |||
# Select the player from the list | |||
# Click "Remove" | |||
<!-- when does it take affect? --> | |||
<!-- do they go back to being at peace? --> | |||
=== Declaring war === | |||
To declare war: | |||
# Open the menu | |||
# Click "Declare War" | |||
# Click "Select Player" | |||
# (Select the player from the list) | |||
# Click "Declare" | |||
A turn a later, the players will be at war. | |||
== Example games == | == Example games == | ||
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== Frequently Asked Questions == | == Frequently Asked Questions == | ||
=== Does gifting a territory count as a card piece? === | === Does gifting a territory count as a card piece? === | ||
<!-- what does this question even mean? --> | <!-- what does this question even mean? --> | ||
No | No | ||
=== Is the bomb/sanction card an act of war? === | === Is the bomb/sanction card an act of war? === | ||
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== Mod limitations == | == Mod limitations == | ||
Do not use in conjunction with other mods that use a pop-up notification system | * For the "See ally territories" feature to work, the [[spy card]] must be included in the game. | ||
* Do not use in conjunction with other mods that use a pop-up notification system. | |||
==See also== | == See also == | ||
*[[Diplomacy Gametype]] | * [[Diplomacy Gametype]] | ||
* [https://docs.google.com/document/d/1qbUxFYOrLL-ZN-yzUpEqNfQjePixV675zwZwXhfhhFU/edit?usp=sharing#heading=h.eumtsl9q2ho6 Mod manuals] | |||
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 19:46, 18 November 2023
Mod name | Advanced Diplomacy Mod |
Creator | dabo1 |
Made public on | ????-??-?? |
Category | Standard |
Tags | #Convenience #Diplomacy #Strategic |
Runs on Warzone version | 4.14.2+ |
Source code | GitHub |
This is a fairly comprehensive diplomacy mod. It:
- Has a peace, war and alliance system
- Has specific card settings
- Allows players to see when war declarations, peace offers, etc. were made
- Prevents AIs from attacking
Relationship statuses
There are 3 levels of diplomacy status between players: allied, at peace and at war. At the start of the game, all players are at peace with each other.
Allied
While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories. The game host can also decide if all alliances are public. If alliances are public, all players will be able to see who's allied with who.
Peace
While two players are at peace, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain at peace. The game host can decide if players at peace with each other can view each others territories.
War
While two players are at war, they can attack each other.
Configurable settings
The game host has a lot of options:
Menu
The menu allows player to change relationship statuses, see who's allied with who (depending on game settings), see who's at peace with who (depending on game settings) and Allows players to see when war declarations, peace offers, etc. were made.
The menu can be found under Game > Mod: Advanced Diplo ModV4.
Offering alliances
To create an alliance request:
- Open the menu
- Click "Offer Alliance"
- Select the player from the list
- Click "Offer"
Alliances can only be made with human players and never with AIs. When a player accepts, the alliance will take affect immediately.
Offering peace
To create a peace request:
- Open the menu
- Click "Offer Peace"
- Select the player from the list
- Click "Offer"
Responding to alliance/peace offers
To respond to alliance/peace offers:
- Open the menu
- Click "Pending Requests"
- Search the offer
- Click "Accept" or "Decline"
Cancelling alliances
To cancel an alliance:
- Open the menu
- Click "Cancel Alliance"
- Select the player from the list
- Click "Remove"
Declaring war
To declare war:
- Open the menu
- Click "Declare War"
- Click "Select Player"
- (Select the player from the list)
- Click "Declare"
A turn a later, the players will be at war.
Example games
- https://www.warzone.com/MultiPlayer?GameID=13922952 (uses commerce)
- https://www.warzone.com/MultiPlayer?GameID=13901792
Frequently Asked Questions
Does gifting a territory count as a card piece?
No
Is the bomb/sanction card an act of war?
The Sanctions card and all other cards that require war can not be played if they require war and you are not at war, but they do not declare war. You cannot bomb unless you're at war (this can be overwritten in the mod settings at game creation)
What if I bomb/sanction someone I'm allied with?
Check the game mod settings. The game creator can allow bomb/sanction to be used on allies and players you are in peace with, but this is disabled by default.
Mod limitations
- For the "See ally territories" feature to work, the spy card must be included in the game.
- Do not use in conjunction with other mods that use a pop-up notification system.