Extended Winning Conditions: Difference between revisions

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|creatorName=dabo1
|creatorName=dabo1
|madePublicOnYear=2017
|madePublicOnYear=2017
|tags=#Strategic<br>#Diplomacy
|tags={{modtag|Strategic}}<br>{{modtag|Diplomacy}}
|source=https://github.com/dabo123148/WarlightMod/tree/master/WiningConditions
|source=https://github.com/dabo123148/WarlightMod/tree/master/WiningConditions
}}
}}

Latest revision as of 16:23, 23 June 2024

Mod nameExtended Winning Conditions
Creatordabo1
Made public on2017-??-??
CategoryExperimental
Tags#Strategic
#Diplomacy
Requires Warzone version4.14.2+
Source codeGitHub

This mod allows a player (not any AIs) to win by other means than just eliminating all other players. The extended winning conditions are applied to players, not teams. To view progress of the conditions see the mod menu.

Completing X of these conditions will decide a winner:

  • Captured X territories
  • Lost X territories
  • Owns X territories
  • Captured X bonuses
  • Lost X bonuses
  • Owns X bonuses
  • Killed X armies
  • Lost X armies
  • Owns X armies
  • Territory contentions:
    • Territory X must held for Y turns

Compatibility

  • For performance reasons, do not use this mod on big maps (>~1000 territories).

Bugs

  • Special units are not removed when eliminating players.
  • The number of armies special units are worth are not included in army conditions.
  • Territory conditions use territory names, not territory IDs. All territories of the map should have unique names for territory conditions to be applied to the correct territory.