Priests: Difference between revisions

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DanWL60 (talk | contribs)
expanded. the github description is very incorrect based on my analysis
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This [[mod]] adds the <strong>Priest</strong> [[special unit]] to the game. Whenever an order that has any Priests attacking, armies that are would normally be killed from the player issuing the attack will be saved (the defending territory's armies are not saved). The saved ("converted") armies will be added to the territory the Priest was on before the order happened. Similar for when they defend. <!-- this directly contradicts the mod description of "Whenever a priest unit attacks, armies killed by the priest (and armies that attack alongside) will instead convert to your side instead of dying, the percentage of converted armies is configurable." -->
This mod requires using [[commerce]] to be enabled.
Game creators can customize:
* How much [[gold]] it costs to buy a Priest (defaults to 25, min 1, max 40).
* How much armies a Priest is worth while attacking or defending (defaults to 1, min 1, max 30).
* How many Priests a player can have until they are not allowed to buy any more (defaults to 3, min 1, max 5).
* The percentage of armies converted by a Priest when it attacks or defends (defaults to 50%, min 1%, max 100%).
* If armies being converted is enabled when a Priest attacks (defaults to enabled).
* If armies being converted is enabled when a Priest is defends (defaults to enabled).


To purchase a Priest, go to Build > {{FULLPAGENAME}}. Priests can only be bought on territories that the player buying them owns. Buying a Priest can happen during <em>any</em> [[turn phases|turn phase]]. If at the time a purchase order is being processed, the cost in the settings is the greater than the cost in the order or is non-existent, a unit will not be bought and the player will not be given their gold back. If at the time the purchase order is processed, player has tried to buy more Priests than the limit, a unit will not be bought and the player will not get their gold back.


{{Special Units}}
{{Special Units}}

Revision as of 21:35, 3 October 2024

Mod name Priests
Creator UnFairerOrb76
Made public on 2022-11-08
Category Experimental
Tags #Silly
#Diplomacy
#Commerce
Runs on Warzone version 5.24.1+
Source code GitHub
robe.png
A Priest
Attack power Customizable, same as Defence power
Defence power Customizable, same as Attack power
Can be transferred to teammates Yes
Can be airlifted to self Yes
Can be airlifted to teammates Yes
Can be gifted Yes
Combat order 3415
Damage to kill Same as Defence Power
Starting health N/A
Visible to all players No

This mod adds the Priest special unit to the game. Whenever an order that has any Priests attacking, armies that are would normally be killed from the player issuing the attack will be saved (the defending territory's armies are not saved). The saved ("converted") armies will be added to the territory the Priest was on before the order happened. Similar for when they defend.

This mod requires using commerce to be enabled.

Game creators can customize:

  • How much gold it costs to buy a Priest (defaults to 25, min 1, max 40).
  • How much armies a Priest is worth while attacking or defending (defaults to 1, min 1, max 30).
  • How many Priests a player can have until they are not allowed to buy any more (defaults to 3, min 1, max 5).
  • The percentage of armies converted by a Priest when it attacks or defends (defaults to 50%, min 1%, max 100%).
  • If armies being converted is enabled when a Priest attacks (defaults to enabled).
  • If armies being converted is enabled when a Priest is defends (defaults to enabled).

To purchase a Priest, go to Build > Priests. Priests can only be bought on territories that the player buying them owns. Buying a Priest can happen during any turn phase. If at the time a purchase order is being processed, the cost in the settings is the greater than the cost in the order or is non-existent, a unit will not be bought and the player will not be given their gold back. If at the time the purchase order is processed, player has tried to buy more Priests than the limit, a unit will not be bought and the player will not get their gold back.