Mod API Reference:TerritoryModification
TerritoryModification:
- AddSpecialUnits Array<SpecialUnit>:
- SetArmiesTo Nullable<integer>:
- SetOwnerOpt Nullable<PlayerID>:
- TerritoryID TerritoryID:
Functions
- WL.TerritoryModification.Create(terrID TerritoryID) (static) returns TerritoryModification: