User:Matma Rex/Map category proposal
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What we have
The current system is like this - it's actually twofold, but its two parts are not really separated:
By contents:
- Real World
- Fictional
- Novelty
- Local
By quality:
- Featured
What I would like
I would suggest something like this, with threefold system and two levels of division:
By playability:
- Large (over 500 territories)
- Medium (100-500 territories)
- Small (below 100 territories)
- Art / Novelty (for ex. Duel map, Yin-Yang, etc.)
By contents:
- Real World
- Large scale (more than one country - eg., entire world, continents, or East Asia map)
- Medium scale (usually just one country)
- Small scale (what is now called "Local maps", possibly also maps like Reunion Island)
- Fictional
- Classical (for example Middle Earth, Tamriel, The World of Warhammer - maps from well-established fantasy series)
- Original (fresh creations by Warlight community members - for ex. Drakemor's world)
- Geometric (hexagon or square maps - maps such as Eranis World by jacek would be included, but could be present in other categories as well, in this case Fantasy / Original)
- Art / Novelty (this would be synonymous with Art / Novelty category above)
By quality:
- Featured (I'd expand this category to about 10-15 maps, maybe)
- Great (maps which are stable, balanced and conform to all guidelines, including nitpicks like overlaying bonus borders)
- Other (unrated or sucks ;), but the map is grandfathered or we don't want to be harsh to mappers)
This way, every category would have a sane number of maps and stuff would be easy to find.