Advanced Diplomacy Mod

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Revision as of 19:46, 18 November 2023 by DanWL60 (talk | contribs) (better structure and more details)
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Mod name Advanced Diplomacy Mod
Creator dabo1
Made public on ????-??-??
Category Standard
Tags #Convenience
#Diplomacy
#Strategic
Runs on Warzone version 4.14.2+
Source code GitHub

This is a fairly comprehensive diplomacy mod. It:

  • Has a peace, war and alliance system
  • Has specific card settings
  • Allows players to see when war declarations, peace offers, etc. were made
  • Prevents AIs from attacking

Relationship statuses

There are 3 levels of diplomacy status between players: allied, at peace and at war. At the start of the game, all players are at peace with each other.

Allied

While two players are at allied, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain allied. The game host can decide if allied players can view each others territories. The game host can also decide if all alliances are public. If alliances are public, all players will be able to see who's allied with who.

Peace

While two players are at peace, they can not attack each other. If they try to attack each other, the order will be skipped and they will remain at peace. The game host can decide if players at peace with each other can view each others territories.

War

While two players are at war, they can attack each other.

Configurable settings

The game host has a lot of options:

Menu

The menu allows player to change relationship statuses, see who's allied with who (depending on game settings), see who's at peace with who (depending on game settings) and Allows players to see when war declarations, peace offers, etc. were made.

The menu can be found under Game > Mod: Advanced Diplo ModV4.

Offering alliances

To create an alliance request:

  1. Open the menu
  2. Click "Offer Alliance"
  3. Select the player from the list
  4. Click "Offer"

Alliances can only be made with human players and never with AIs. When a player accepts, the alliance will take affect immediately.

Offering peace

To create a peace request:

  1. Open the menu
  2. Click "Offer Peace"
  3. Select the player from the list
  4. Click "Offer"


Responding to alliance/peace offers

To respond to alliance/peace offers:

  1. Open the menu
  2. Click "Pending Requests"
  3. Search the offer
  4. Click "Accept" or "Decline"

Cancelling alliances

To cancel an alliance:

  1. Open the menu
  2. Click "Cancel Alliance"
  3. Select the player from the list
  4. Click "Remove"


Declaring war

To declare war:

  1. Open the menu
  2. Click "Declare War"
  3. Click "Select Player"
  4. (Select the player from the list)
  5. Click "Declare"

A turn a later, the players will be at war.

Example games

Frequently Asked Questions

Does gifting a territory count as a card piece?

No

Is the bomb/sanction card an act of war?

The Sanctions card and all other cards that require war can not be played if they require war and you are not at war, but they do not declare war. You cannot bomb unless you're at war (this can be overwritten in the mod settings at game creation)

What if I bomb/sanction someone I'm allied with?

Check the game mod settings. The game creator can allow bomb/sanction to be used on allies and players you are in peace with, but this is disabled by default.

Mod limitations

  • For the "See ally territories" feature to work, the spy card must be included in the game.
  • Do not use in conjunction with other mods that use a pop-up notification system.

See also