User:Matma Rex/Map category proposal

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Revision as of 18:11, 26 January 2012 by Matma Rex (talk | contribs) (new)
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What we have

The current system is like this - it's actually twofold, but its two parts are not really separated:

By contents:

  • Real World
  • Fictional
  • Novelty
  • Local

By quality:

  • Featured


What I would like

I would suggest something like this, with threefold system and two levels of division:

By playability:

  • Large (over 500 territories)
  • Medium (100-500 territories)
  • Small (below 100 territories)
  • Art / Novelty (for ex. Duel map, Yin-Yang, etc.)

By contents:

  • Real World
    • Large scale (more than one country - eg., entire world, continents, or East Asia map)
    • Medium scale (usually just one country)
    • Small scale (what is now called "Local maps", possibly also maps like Reunion Island)
  • Fictional
    • Classical (for example Middle Earth, Tamriel, The World of Warhammer - maps from well-established fantasy series)
    • Original (fresh creations by Warlight community members - for ex. Drakemor's world)
  • Geometric (hexagon or square maps - maps such as Eranis World by jacek would be included, but could be present in other categories as well, in this case Fantasy / Original)
  • Art / Novelty (this would be synonymous with Art / Novelty category above)

By quality:

  • Featured (I'd expand this category to about 10-15 maps, maybe)
  • Great (maps which are stable, balanced and conform to all guidelines, including nitpicks like overlaying bonus borders)
  • Other (unrated or sucks ;), but the map is grandfathered or we don't want to be harsh to mappers)

This way, every category would have a sane number of maps and stuff would be easy to find.

Matma Rex talk 18:11, 26 January 2012 (UTC)