This is about as close as you can come to creating puzzles in this game. This is a series where you are up against multiple AI where you are in a tight spot. Your goal of course is to work yourself out of the situation, and find a way to steal the victory from the incredibly stupid AI. It is brains versus brawns. Will you be able to work yourself out of the hole?
In a Hole #1 (Easy - 4 AI) - Medium Earthhttps://www.warlight.net/SinglePlayer?TemplateID=725323You are player A. You are trying to hold off Player B from taking you out of this game by breaking your only bonus. Players C and D however are the ones in control, but are too busy trying to take each other out to attack the other players heavily as of now. Player E is also barely getting by, but he is all alone at the moment. Can you, Player A, get out of this hole, and win the match?
In a Hole #2 (Medium - 3 AI) - Dual Islandshttps://www.warlight.net/SinglePlayer?TemplateID=725343You have been caught in the middle of the crossfire. Players B and C are fighting for control of the match, controlling almost all of the rest of these island. B and C have already written both you and D out, because of how thin the thread is that you are hanging on. Can you find a weakness, expand into a superpower, and control the dual islands?
In a Hole #3 (Hard - 7 AI) - Europehttps://www.warlight.net/SinglePlayer?TemplateID=725348You own Finland. That's the only good news you have. Overwhelmed by the guys complaining that they are being overwhelmed in the chat. The fog has rolled in, so you are limited in the information that you have. From everything you've heard, this seems to be a three horse race, but you are more focused on surviving at the moment. Keeping Finland is your biggest concern right now.
BEFORE PLAYING...
- Make yourself slot A
- Fill every remaining slot with AI
Depending on the feedback, I may make more of these. One thing to note is that none of these challenges let you gather card pieces and then receive cards you did not have in the beginning. The main reason here is because the AI can't use cards, and they are meant to give you a tactical advantage that you have to know when is best to use. Each one of these has been tested, and are all possible.