I actually agree with colonel. My main problem is not people I don't like in general, it's people who become inactive, or people who are being completely unreasonable/obnoxious. Maybe the person isn't always this bad, so they just get ejected from the game.
"Reject Player" (Alternative to Private Games): 2016-01-01 16:01:40
I would like such a function. I normally do 40 player invite only games. Right now ONE has gone inactive, and i would have to redo all the slots and re-invite people. That will take me at least a full hour...
"Reject Player" (Alternative to Private Games): 2016-01-01 16:21:35
That seems useful. (I actually thought it was already an option...)
However, it is NOT an alternative to "private games" - it doesn't solve any of the issues I was trying to fix. (Which has more with inviting players to your games than screening players OUT of them, which we already have blacklists and prerequisites for.)
"Reject Player" (Alternative to Private Games): 2016-01-01 18:06:12
IMO, people should be able to join and play any open game that shows up in their open games page. A feature like this would be nice for removing inactive and vacationing players, but I oppose a feature to remove just anyone.
"Reject Player" (Alternative to Private Games): 2016-01-01 18:14:57
When you're in a big real-time game (20+ people FFAs/Diplos/Whatever) and someone proceeds to be a prick in chat, blacklisting, deleting and re-doing is not an option, cause games with that many players take ages to fill and lots of people will be AFK or not reading chat to know why the game was deleted.
"Reject Player" (Alternative to Private Games): 2016-01-01 20:27:05
If I understand this right, you want to be able to remove players from games in progress?
What's to stop somebody from removing a player because they are losing/winning/an obstruction?
AFAIK Diplos are games with rules that are already made up, not part of the warlight infrastructure. Why would Fizzer need to make something to support that specifically, when you could just choose who you play with? Or remove people before the game starts, who are not active, or not joining?
"Reject Player" (Alternative to Private Games): 2016-01-01 20:39:17