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Ladders and Chutes: 2016-02-15 07:28:05


[WM] Gnuffone 
Level 60
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i really think ladder are messy, but 3v3 ladder is perfect. Only attack only would be make the template slightly better, but is, by far, the best ladder ever. 10/10

Me and other players waited years for get 3v3 europe ladder, now we get an almost perfect template.

Edited 2/15/2016 07:28:54
Ladders and Chutes: 2016-02-15 10:28:48

Nauzhror 
Level 58
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"Basically a bump... but here's some logic:
Warlight Players = Lazy
Lazy People buy Memberships to play ladders
Ladders = Shit
Most People Don't buy shit
No Membership Purchases = Less Money

Therefore, Shit Ladders = Less Money"

Are you trying be stupid? Or does it come naturally?

Membership doesn't give ladder access anymore.
Ladders and Chutes: 2016-02-15 12:02:38


♆♆♆ RedBloodyKiller ♆♆♆
Level 59
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Fizzer have a life now ,thats why his not around as he used to be so get a life and just one more tip :don't like a ladder click quit ,don't like someone bl and ...........
Ladders and Chutes: 2016-02-15 12:12:41


Waka 
Level 58
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"Basically a bump... but here's some logic:
Warlight Players = Lazy
Lazy People buy Memberships to play ladders
Ladders = Shit
Most People Don't buy shit
No Membership Purchases = Less Money

Therefore, Shit Ladders = Less Money"

Are you trying be stupid? Or does it come naturally?

Membership doesn't give ladder access anymore.


actually there is a way to but ladder access i have read before but it costs just $5 i believe although it might be $15 but it's either 1 of those 2 so you can be lazy if you want to join ladders although that is not really a problem for myself at all
Ladders and Chutes: 2016-02-15 14:40:30


master of desaster 
Level 66
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Redbloodykiller i played and enjoyed the 1vs1 ladder for years. Now the for me most important part of warlight disappeared. That sucks and i left of course. Very unsatisfying solution
Ladders and Chutes: 2016-02-15 15:45:10


MasterBootsInPuss
Level 46
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Chutes And Latters Is My favorite Board Game To Play When I Am In My Home In Dallas.
Ladders and Chutes: 2016-02-15 15:58:05

Burning River
Level 56
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Just fact: before 1 vs 1 ladder change in ladder was 380 players, now 450
Ladders and Chutes: 2016-02-15 16:23:56


Beren Erchamion 
Level 64
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That is only because there are more people on Warlight in general. It has nothing to do with whether the ladder is better or worse.
Ladders and Chutes: 2016-02-15 16:24:51


Timinator • apex 
Level 67
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Just fact: more players leveled up and are eligible to join the ladder.
Ladders and Chutes: 2016-02-15 16:34:00


Peixoto
Level 63
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Just fact: 3/5 players of the top 5 in 1v1 ladder only play it because it's SR. The other 2/5 probably have to ask to be sure.
Ladders and Chutes: 2016-02-15 17:01:33


master of desaster 
Level 66
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Fact: 5/5 of the actual top 5 on the 1vs1 ladder wouldn't be top 5 if many good players wouldn't reject to play on this template.
Ladders and Chutes: 2016-02-15 17:04:56


[EIC] Cade
Level 45
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What's Chutes and Ladders? Do you mean Snakes and Ladders?
Ladders and Chutes: 2016-02-15 17:14:04


Peixoto
Level 63
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@mod
That's not a fact, ACL Tears and HHH have been #1 on the old template.
And your argument does not even try to explain or whatsover the increase of players in the ladder. It's just a subjective statement with the intention to bring down the players who actually enjoy the template.
Ladders and Chutes: 2016-02-15 18:02:41


MasterBootsInPuss
Level 46
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Cade My Favorite Game Is Called Chutes And Ladders. We Play It All The Time In My Home In San Diego.
Ladders and Chutes: 2016-02-15 18:07:34


ps 
Level 61
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Ragnarok: Timinator had a good argument for that: it's easier to play on ladder now, you used to require membership, now it's just levelling up and anyone who plays warlight regularly can reach the level requirements for ladders in a few weeks.

I also agree with mod the ladder used to have harder to beat players then it does now. Wouldn't say it's completely because of the settings though. Many people just retired from warlight.
Ladders and Chutes: 2016-02-15 18:45:20


Peixoto
Level 63
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Ps, I don't think HHH's stats go that far back. So timinator's point is valid and there might be some truth in it, but it's relevance is not as big as you think. There are many new players to the ladder whose level is above 54.
Ladders and Chutes: 2016-02-15 18:46:34


Benjamin628 
Level 60
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Just Fact:

Sze
Gnuff
JSA
Piggy
MoD
Timi
Impaler
Dunga
Beezlbu
Latnox

Would be the top 10 if they all joined the ladder. You could stall as much as you want (and do), these would beat the top 5 for sure.

Unfortunately 70-90% of these people would/do think that the old template is better.

Edited 2/15/2016 18:48:03
Ladders and Chutes: 2016-02-15 18:57:21

#Master [QB] 
Level 62
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It is no big deal to become #1 right know ( rating ~2400 due to inflated ratings is easily possible ), but this template is boring shit, counting your opponents income all the time after picking lottery is no fun.
Ladders and Chutes: 2016-02-15 18:57:39


Strategos
Level 54
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easy solution: have two 1v1 ladders, old and new. everybody is happy

3v3 ladder is perfect if you are not overworked or if you aren't a good student. when i was a university student i never spent time playing games. I was reading and studying as much as I could. now I am overworked. i don't have time or patience for bean counting. each time i joined the 3v3 ladder my work or life would force me to make a decision: waste time on a template i don't enjoy playing or focus on what is more important to my job or life.

to play the 3v3 ladder at the highest possible level requires too much time. wr with random moves not only decreases the time invested, it also adds strategic wrinkles and slows down expansion and countering: 3v2s leaving behind 2 each time offers too little friction. new players who don't understand strategy as much tend to love games with faster growth and less friction. they enjoy throwing armies around. they dislike being forced to make thoughtful decisions about how to use scarce resources. so fizzer made everything sr: quicker expansion, less friction, bad players get the extra armies they prefer.

top players that like sr like it for its certainty. why can't we keep the certainty but increase the friction?

i would like sr 0% so much more if 3v2s always left behind 1 army and 4v2s always left behind 2 armies. 2 leftovers (3v2) and 3 leftovers (4v2) are the maximum lertovers in 0% wr, they should not be the norm. the mean between two extremes should be the norm.

in a game of 10 to 20 turns, all those extra armies do two things: people gain delays without earning them and the maximum leftovers function as a hidden bonus. doing more by deploying less and having more leftovers floods the board with too many eftra armies. and if you keep the standard +5 reinforcement card (implemented when wr was the norm!), the effect is too many damn armies.

Edited 2/15/2016 19:27:37
Ladders and Chutes: 2016-02-15 19:07:43


Peixoto
Level 63
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Benjamin, do you have any proof besides your opinion that these guys would be top 10 in this template? If you look at HHH's coin games records he can easily prove you wrong.

Edited 2/15/2016 19:09:05
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