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The Cowzow AI is now available: 2016-03-09 14:04:11


Fleecemaster 
Level 59
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Thanks for the info on GreenTea :)
The Cowzow AI is now available: 2016-03-09 16:56:11


Lucarr10
Level 55
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on the subject of AIServerBot, could a second be added, so AI/Developer co-operative competition games could be possible?

You can team up with AIServerBot and play against normal AIs, or against a team of humans.

but if two developers wished to play against each other, simultaneously using AIs they developed, would that be possible with only one AIServerBot, and if not, would it be so difficult to add a second, and a command parameter that indicates which AI applies to each bot?

Edited 3/9/2016 16:56:30
The Cowzow AI is now available: 2016-03-09 21:02:05

lxkfjhls
Level 57
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on the subject of AIServerBot, could a second be added, so AI/Developer co-operative competition games could be possible?


Watch the video again. There is a competition of bots at some point. But Fizzer does not want to flood the Warlight database with bot fights so all the fighting happen offline.

https://youtu.be/A3A0U2RxLKo?t=9m43s

Edited 3/9/2016 21:04:47
The Cowzow AI is now available: 2016-03-09 21:06:15

Fizzer 
Level 64

Warzone Creator
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lxkfjhls is correct. For fighting bot vs bot, use the BotGameAPI. It doesn't have the restriction that you're referring to -- you can have any number of AIs competing with each other. The HumanGameAPI is only for playing against humans.

All of the current BotGameAPI examples have both bots running on the same computer, but you can also set it up to have the bots running on different computers, if that's what you're trying to do. You just need a way to coordinate -- i.e., computer #1 creates the game, then sends the game ID to computer #1 and also tells it which player to control.

Edited 3/9/2016 21:07:46
The Cowzow AI is now available: 2016-03-10 22:31:35

wct
Level 56
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Currently you couldn't play with any humans + more than one new AI, though, right? E.g. Can't play a 3 player FFA with a human, a Wunderwaffe, and a Cowzow. Or a human against a team of Wunder + Cowzow. You would need more than one account for that.
The Cowzow AI is now available: 2016-03-13 16:05:05

(deleted) 
Level 63
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What version(s) of Windows is needed to run Visual Studio?
[img]http://s25.postimg.org/vy28esyjz/Visual_Studio_newer_v_Win_needed.jpg[/img]
Tried to run the installer for Visual Studio on Windows Vista.
The Cowzow AI is now available: 2016-03-13 16:06:39

Fizzer 
Level 64

Warzone Creator
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Looks like it requires Windows 7 or newer.
The Cowzow AI is now available: 2016-03-13 16:31:06

(deleted) 
Level 63
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Thanks Fizzer. In the mean time I'll look through the AI in Notepad++.
The Cowzow AI is now available: 2016-03-14 17:04:09


Lucarr10
Level 55
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http://stackoverflow.com/questions/32938963/visual-studio-2015-no-projects-in-new-project-window
can someone help answer this (I wasn't the person who posted it, but I have the same problem)?
The Cowzow AI is now available: 2016-04-03 09:28:04


Timinator • apex 
Level 67
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has this died out?
The Cowzow AI is now available: 2016-04-03 09:55:57


Norman 
Level 58
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@Timinator

There are currently two bots actively managed, namely the new prod and the new Wunderwaffe.

Especially since WarLight has to many settings (multiattack, Complete fog, Commanders, One army must stand guard = off, local deployment,...) Fizzer will most likely swap his old WarLight AI with a slightly improved version since bots like Wunderwaffe don't work with all settings.

I'm currently still working on the Wunderwaffe however I'm quite disapointed that in order to get Wunderwaffe integrated into WarLight I had to remove all state from the bot. This means that when fog is involved humans have a decisive advantage since the bot just forgets what has happened in the previous turns. This means for example that you can push the bot out of a previously owned bonus and he then just forgets that he used to own that bonus and that now probably you are siting in it. (Each turn bots get the previous turn situation as parameter however this isn't sufficient.)

The current versoin of Wunderwaffe isn't extremely great however it can compete against average human level already if it plays on maps that don't completely focus on expansion (since the heuristic to only start one bonus at a time is a disaster on some maps).
- https://www.warlight.net/MultiPlayer?GameID=10875605
- https://www.warlight.net/MultiPlayer?GameID=10875826

Edited 4/3/2016 09:56:51
The Cowzow AI is now available: 2016-04-03 16:06:52


Genghis 
Level 54
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Cool
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