Clan League 9 Templates: 2016-12-01 22:13:45 |
psykkoman
Level 61
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I noticed that Phobia was posted with different settings than those of example game.
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Clan League 9 Templates: 2016-12-02 00:02:29 |
Onoma94
Level 61
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^ Guiroma 0% was already used in Clan League 8 (I know because I played lol).
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Clan League 9 Templates: 2016-12-02 12:46:36 |
(deleted)
Level 62
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But I'm lovely Mod!
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Clan League 9 Templates: 2016-12-02 12:54:24 |
KKND
Level 60
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you can make 2 independent template panel (it could be small group of 3 or 4 people) Why is that? Because one group can fail with proper template evaluation like at last WGL that happened
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Clan League 9 Templates: 2016-12-02 13:59:14 |
Beren Erchamion
Level 64
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More, if you could be perfectly correct, you should put one member of each clan league div A next division in the panel... The members of the panel are not representing the interests of their clan. They are simply representing the community as a whole and getting to come up with the best shortlist of templates possible. Once you have a representative from each clan, that ceases to be the case. We specifically do not want the decisions at this stage to be made with a specific clan's strengths in mind. If we get the impression that any panel members are trying to game the system for the benefit of their clan that will be removed immediately. Ultimately, the more people involved in a process, the more complicated it gets, and the less likely it will actually get done in a timely fashion. I understand that some people may not like it, but MotD and I have spent a lot of time trying to figure out the best way to determine templates for CL9. You are free to express concerns, but it is highly likely that we have already spent time discussing any suggestions you might have and determined this system is most likely to result in good templates for us all to play, while also enabling the clans to have some input as well.
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Clan League 9 Templates: 2016-12-02 15:05:14 |
Phaeril
Level 62
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I told you that, but I'm ok. It could be clearer, it could have a panel of independant players, but I know it's not professional and it's impossible for now.
Nevertheless, I think if MoD explanations - even if I agree with that in major points - is not exact since if you only keep 12 1v1, 6 2v2 and 4 3v3, you don't deleate the trash templates, but also get out playable ones.
Idem, I hope the community will have choice between Random/Cycle, SR/WR, and luck.
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Clan League 9 Templates: 2016-12-02 17:09:05 |
Deadman
Level 64
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3v3 Great Lakes, same template than last season If you want Great Lakes, then submit the template when we ask them. Please do not insert templates late into the discussion and bash people if it is missing. We have given numerous reminders for template submissions. Why there is no info in the second post on SR/WR, luck, and Cycle/Random move order ? I think it's important. I've told you we'll do the ground work for that once we have a trimmed list. We don't want to go through that process for templates which will be discarded in the end. Before you vote, you will have all the information you need. It could be clearer, it could have a panel of independant players, but I know it's not professional and it's impossible for now.
Nevertheless, I think if MoD explanations - even if I agree with that in major points - is not exact since if you only keep 12 1v1, 6 2v2 and 4 3v3, you don't deleate the trash templates, but also get out playable ones. While it's true that this panel will get rid of some decent templates too, that is unavoidable. The bigger concern from last season was the number of options. If clans have to vote on 29 1v1 templates, it's much easier to hurt a template you don't like by marking it as the 29th best template. Idem, I hope the community will have choice between Random/Cycle, SR/WR, and luck. Unless the same template has been submitted multiple times with different options, this will not be a problem. If a template has been submitted twice with random and cyclic move order, the panel will try to balance the available options and try to have such settings represented across the pool. After that, the ultimate choice still rests with the clans. They can choose to vote for whatever they like.
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Clan League 9 Templates: 2016-12-03 12:24:13 |
krunx
Level 63
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Simultaneously, all clans in the Qualifier(QF) pool will also rank these templates in the order in which they want to see these templates feature in Stage 1 and 2 (1 being want to see it in Stage 1, 12 being want to see it Stage 2). Generally I am quite fine with this procedure. Personally I would like to have the best templates of our clan in stage 2 (as there the average skill level will be higher). But how do I vote, to make sure, the templates we want to see in stage 2 are chosen for stage 2? I have to rank them as low as possible. Thats why I would switch it (1=> stage 2, 12=> stage 1), as it is more intuitive.
Edited 12/3/2016 12:24:46
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