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Clan League 9: Division A Official Thread: 2017-05-31 04:56:28


master of desaster 
Level 66
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Well you got booted against us as well cause you weren't on vacation at that point.
Clan League 9: Division A Official Thread: 2017-05-31 05:06:24


Master Turtle 
Level 62
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Missed it by a few hours I think, I suppose I can check tomorrow when I end my vacation and use a computer.

And yes I realize I can be booted/auto loss 1 hour after the vacation ends so if I was not online 1 hour after my vacation ended I couldn't have joined the game....
Clan League 9: Division A Official Thread: 2017-05-31 05:22:06


Deadman 
Level 64
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Logs for the game which was deleted.

2017-05-23 07:54:37 Game 13524660 is in the lobby for 20:54:19.734795 days.
2017-05-23 10:54:28 Game 13524660 is in the lobby for 23:54:10.359266 days.
2017-05-23 13:54:48 Game 13524660 is in the lobby for 1 day, 2:54:30.420430 days.
2017-05-23 16:54:25 Game 13524660 is in the lobby for 1 day, 5:54:07.335650 days.
2017-05-23 19:54:53 Game 13524660 is in the lobby for 1 day, 8:54:35.237826 days.
2017-05-23 22:54:54 Game 13524660 is in the lobby for 1 day, 11:54:36.322317 days.
2017-05-24 01:54:17 Game 13524660 is in the lobby for 1 day, 14:53:59.953235 days.
2017-05-24 04:54:27 Game 13524660 is in the lobby for 1 day, 17:54:09.502303 days.
2017-05-24 07:55:07 Game 13524660 is in the lobby for 1 day, 20:54:49.641347 days.
2017-05-24 10:54:33 Game 13524660 is in the lobby for 1 day, 23:54:15.547700 days.
2017-05-24 13:54:22 Game 13524660 is in the lobby for 2 days, 2:54:04.415859 days.
2017-05-24 16:54:19 Game 13524660 is in the lobby for 2 days, 5:54:01.342262 days.
2017-05-24 19:54:23 Game 13524660 is in the lobby for 2 days, 8:54:05.148276 days.
2017-05-24 22:54:21 Game 13524660 is in the lobby for 2 days, 11:54:03.380219 days.
2017-05-25 01:54:40 Game 13524660 is in the lobby for 2 days, 14:54:22.307404 days.
2017-05-25 04:54:35 Game 13524660 is in the lobby for 2 days, 17:54:17.552890 days.
2017-05-25 07:55:22 Game 13524660 is in the lobby for 2 days, 20:55:04.955280 days.
2017-05-25 10:55:04 Game 13524660 is in the lobby for 2 days, 23:54:46.041525 days.
2017-05-25 13:54:56 Game 13524660 is stuck in the lobby. Marking it as a loss for anyone who didn't join and deleting it.

2017-05-25 13:54:58 Player 7724535464 did not join and is not on vacation.

2017-05-25 13:54:59 Game 13524660 was deleted
2017-05-25 13:54:59 Game 13524660 has finished

p.s - I was out on vacation as well and had no problems with my games which were waiting on me(to join).


EDIT - Based on your profile atm, it says that you are on vacation until 6/5. Counting backwards 10 days, this seems to have been activated on 5/26. You were also booted in this game(https://www.warlight.net/MultiPlayer?GameID=13475551) on 5/25 7:16:16. So, unless you activated a vacation for a day on 5/25 and then started a new vacation on 5/26 again, I think you may have overlooked a day when you weren't on vacation.


Edited 5/31/2017 05:58:10
Clan League 9: Division A Official Thread: 2017-05-31 10:57:50


Muli 
Level 64
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I can confirm what the logs are saying. I opened the game as I noticed that it was already over 3 days and 2 hours old to see what's going on.

Edited 5/31/2017 11:07:22
Clan League 9: Division A Official Thread: 2017-05-31 13:54:17


Beren Erchamion 
Level 64
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To reiterate what Muli said, we both checked the game at that time, and you weren't on vacation at that time either.

Edited 5/31/2017 13:54:40
Clan League 9: Division A Official Thread: 2017-05-31 14:26:36


Master Turtle 
Level 62
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Guess I missed the day, thanks for clarifying. :/
Clan League 9: Division A Official Thread: 2017-05-31 15:05:02

Mike
Level 59
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Can't games not joined be replayed for next seasons ? Those boots are different from boots during game imo.
Clan League 9: Division A Official Thread: 2017-05-31 17:44:24


Pardon 
Level 64
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If anything, those boots are worse. Boots during the game could be because you're thinking about moves or waiting on a teammate.

A boot before joining a game means you couldn't take 5 seconds to open the game and click join, even if that would give you another 3 days.
Clan League 9: Division A Official Thread: 2017-05-31 18:08:46

#1 Cata Cauda Fan!
Level 52
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If anything, those boots are worse.
Imo they are worse in higher divisions where all players should have clear understanding of what they are contesting for. In lower Q's where some players probably don't fully understand CL and it's numerous rules I would expect more no joins. Not sure if the data back that idea up however - from what I have seen there have been more no joins in higher divisions (although maybe those involved just made more of an issue or it).

Either Way battle for Relegation is continuing on fiercely!
Clan League 9: Division A Official Thread: 2017-05-31 18:27:16


Bonsai 
Level 63
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I mean, the rules are pretty simple:

A game is created, join it.
A turn is played, play again.

No need to complicate the organizer's lives if you don't follow those rules.

Spread the word!
Clan League 9: Division A Official Thread: 2017-05-31 21:17:37


Sephiroth
Level 61
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ignorantia legis neminem excusat
Clan League 9: Division A Official Thread: 2017-05-31 21:31:04

Mike
Level 59
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A boot before joining a game means you couldn't take 5 seconds to open the game and click join, even if that would give you another 3 days.

Precisely. Therefore we can assume they failed to join for an IRL reason, not by hesitation or a worry about a move. That's the reason why I was thinking of such an addition. We want fair competition, this is not a full time job, players have to handle their life too, it's a shame a whole clan or even the result of a whole division suffer from a pretty obvious external event.

Edited 5/31/2017 21:31:52
Clan League 9: Division A Official Thread: 2017-05-31 21:36:54

Ollie 
Level 62
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If i remember correctly MotD is investigating the possibility to replace the non joined player with an ai in teamgames. Then the game will still be played (most likely still a loss). I think its good that there is a clear rule about when the games have to be joined. Back in the days when tourneys and ladder games were not automatically joined you would usually get force joined after 3 days to not hold up the tourneys/ladders. Since that is not possible on the clot (yet) its understandable they choose to delete the games after 3 days. How else will you prevent people from not joining a game for 2 weeks just because they are busy? Every game in clan league has 3 day boot so coming online once every 3 days to not take boots in required anyway and like pardon said, it only takes 3 seconds to click join for a game

Precisely. Therefore we can assume they failed to join for an IRL reason, not by hesitation or a worry about a move. That's the reason why I was thinking of such an addition. We want fair competition, this is not a full time job, players have to handle their life too, it's a shame a whole clan or even the result of a whole division suffer from a pretty obvious external event.


I doubt that. If you will check i am positive you can find out that players who didn't join there games most of the time committed turns in other games. Its often a matter of not wanting a new game yet and stalling joining in order to not have to many games. Most of the players who didn't join a game in time have been online in the 3 days before the game was deleted so how will you separate the lazy ones from the people who actually had some RL stuff to take care of? If you give the option of getting a replacement when you didn't join in time nobody will be bothered anymore to actually join the game in time cause what does it matter if you are to late?

Edited 5/31/2017 21:43:58
Clan League 9: Division A Official Thread: 2017-05-31 22:07:32

Mike
Level 59
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Seeing it this way I agree with you Ollie.
Clan League 9: Division A Official Thread: 2017-05-31 22:48:52


Deadman 
Level 64
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If i remember correctly MotD is investigating the possibility to replace the non joined player with an ai in teamgames.
Yeah. Unfortunately I've been busy putting out fires in CL9 and haven't been able to look forward to CL10 and improvements on that front yet. We plan to have a community-wide discussion and give everyone a chance to suggest improvements to CL as well(we were waiting to start C,D1,D2).

For this specific problem, we're going to consider one(or all) of these solutions:
  • Freeze games for a slot which booted. This allows clans to sub their players and not have another 2 games created for the inactive player. (Only for 1v1s?)
  • If player fails to join a game after 3 days, can we replace that player with an AI? The team will have to play 2v3 for the entire game(with an AI)
  • If a player fails to join a game, delete the game and mark it with a special tag. It will be reported as a "deleted game" in the weekly report, but wont affect the points tally. This same game will be re-created one more time in a week. The clan has a week to substitute the inactive player or at least chase the player down and make sure they join the 2nd "substitute game" created in a week's time. If the second game is also deleted due to the same player/team, it will count as a loss. Basically every team gets a second chance per game. This will result in further delays to CL and that needs to be considered.
Clan League 9: Division A Official Thread: 2017-05-31 23:39:37


Zack Fair
Level 58
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EDIT: Posted before the CL10 improvements thread was created.

Talking about improvements to CL...

Not that it affects me or anything, but I think I have a good idea on how to make Div A more exciting, and possibly shorter. I know waiting until the community-wide discussion MotD mentioned would be more appropriate, but it was on my mind, so I decided to mention it now.

IDK if you all in Div A really think there is a problem with excitement, but I got inspired when I read Mike from GG mention that following Div B was more fun that following Div A (and I don't think he had GG's CL9 relegation in mind when he said it). I'm pretty sure this lack of excitement in A is due to 2 aspects.
1. There is no promotion in Div A, so playing for 2nd means nothing.
2. There seems to be a trend where the top-heavy teams are getting stronger, and the gap in results is widening. I only began in the strat community in CL8, and only began to play a little more seriously in CL9, so I'm not 100% sure of this trend, but I think it should hold to be true.

1. Stage 1: Bump it up to 8 teams in Div A and split it into two divisions DivA1 and DivA2. The top 2 teams in each sub-division advance. To me, this adds more excitement for the middle A teams as they have a goal to achieve in getting 2nd in their division, and "promote" to the champions stage.

2. Stage 2: The bottom 4 teams duke it out, and the top 4 teams duke it out. Since each team only has half the amount of regular games to play, there should be more variance and more of a chance for an upset. Bottom 2 teams of the bottom subdivision drop. The unreliable players that might have had a boot wave should be weeded out by now, and games should be most representative.

The next season seeds 1, 3, 6, 8 will be in DivA1, and 2, 4, 5, 7 will be in Div A2.

If all games are played out, the same number of games should be played, but if all teams get locked into their next stage 2 spots early, the second stage can just begin without finishing the remaining games.

Just a thought. Do with this what you may Clan league Aers.

Edited 6/1/2017 02:12:25
Clan League 9: Division A Official Thread: 2017-06-01 01:37:40


Pardon 
Level 64
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A boot before joining a game means you couldn't take 5 seconds to open the game and click join, even if that would give you another 3 days.

sarcasm
Clan League 9: Division A Official Thread: 2017-06-01 02:23:10


Beren Erchamion 
Level 64
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Still waiting on AG to get over himself and do an update...
Clan League 9: Division A Official Thread: 2017-06-01 06:58:27


AWESOMEGUY 
Level 63
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Update #21 - May 27th:

Beren sucks. Quit being mean.

3v3 -
  • Deadman's Rise of Rome:

    • No games completed at the time of this update.

    Standings ~ Lynx: 4-0 / MASTERs: 3-0 / French: 3-2 / Outlaws: 2-1 / Turtles: 1-3 / Blitz: 1-4 / ONE!: 0-4

  • Europe:

    • MASTERs defeat French. Masters move to an undisputed first with 4 straight wins, and are positioned to win Europe if they can beat the last undefeated team - ONE!. French lose their positive win record and fall to an even 2-2 to tie with Turtles in fourth place.

    Standings ~ MASTERs: 4-0 / ONE!: 3-0 / Lynx: 3-1 / French: 2-2, Turtles: 2-2 / Outlaws: 0-4 / Blitz: 0-5



2v2 -
  • China:

    • ONE! finally get their second win (since their last win on China in February!) by beating MASTERs. ONE! come closer to evening out their win record with a total record of 2-3, however their overall standing remains at 5th place. It's interesting to note that ONE! cannot move past 5th place, since even if they win their last remaining game against Outlaws and tie with French's win record of 3-3, French has beaten ONE! in their head-to-head match-up. Meanwhile, Masters fall to third place, having finally been defeated in China, which allows Lynx to pass them and take second place.

    Standings ~ Turtles: 4-0 / Lynx: 4-1 / MASTERS: 3-1 / French: 3-3 / ONE!: 2-3 / Outlaws: 1-4 / Blitz: 0-5

  • Guiroma:
  • Tournament Winners: Beren • apex and Muli (ONE!)

    • No games completed at the time of this update.

    Standings ~ ONE!: 5-0 / French: 4-1 / Outlaws: 3-2 / Lynx: 3-3 / MASTERs: 2-2 / Blitz: 1-5 / Turtles: 0-5

  • Final Earth:

    • No games completed at the time of this update.

    Standings ~ MASTERs: 1-0, ONE!: 1-0 / Turtles: 4-1 / French: 2-2, Outlaws: 2-2 / Blitz: 1-3 / Lynx: 1-4


1v1 -
  • Volcano Island:

    • No games completed at the time of this update.

    Standings ~ MASTERs: 2-0 / French: 1-0 / Turtles: 2-1 / Blitz: 1-1, Lynx: 1-1 / Outlaws: 0-4

  • Guiroma [FINISHED]:
    Tournament Winner: master of desaster (MASTERs)

    • Guiroma is finished.

    Standings ~ MASTERs: 6-0 / ONE!: 5-1 / Turtles: 4-2 / French: 3-3 / Outlaws: 2-4 / Lynx: 1-5 / Blitz: 0-6

  • Strategic Greece:
    Tournament Winner: AWESOMEGUY (Lynx)

    • No games completed at the time of this update.

    Standings ~ Lynx: 5-1 (1-0) / ONE!: 5-1 (0-1) / Blitz: 3-2 / Outlaws: 2-2 / Turtles: 2-3 / MASTERs: 1-3 / French: 0-6

  • African Elitism:

    • Buns157 of Turtles defeats Memele of Blitz with a quadruple pick in the Mountains! With this win, Buns moves to even out his win record at 2-2, while Memele falls to 0-5. Memele has one more game left to play, against Outlaws, that will determine whether he can manage to scrape one win in AE. However, seventh/last place is sealed for Blitz as Memele lost against sixth place (ONE!) in their head-to-head match-up.

    Standings ~ Outlaws: 2-0 / Lynx: 4-1, MASTERs: 4-1 / French: 3-2 / Turtles: 2-2 / ONE!: 1-5 / Blitz: 0-5

  • Phobia:

    • Turkish of Turtles beats Master Jz of MASTERs. Both Turkish and Jz even out their win records, however, Turkish evens out in the positive direction, whereas Jz evens out in the negative direction (falling from her loss vs. Turkish). Jz moves to 3rd place, giving Edge of Outlaws an undisputed 2nd place for now, while Turkish moves to tie with Blitz in fourth place.

    Standings ~ ONE!: 3-0 / Outlaws: 1-0 / MASTERs: 1-1 / Blitz: 2-2, Turtles: 2-2 / Lynx: 0-4

  • Strat ME:

    • Grizzlis of ONE! defeats andy903 of Lynx. Do I need to say any more? andy falls to an even win record at 2-2, while Grizzlis rises to tie with Krzysztof of Outlaws in first place (with a total win record of 3-1.)
    • Master QB of MASTERs gets his third straight win on Strat ME by defeating 13CHRIS37 of Blitz/GG (Masters' only loss so far comes courtesy of a boot from Master Ryiro, who was immediately replaced). QB also moves up to create a three-way tie for first place alongside Grizzlis of ONE! and Krzysztof of Outlaws (all with a 3-1 win record).

    Standings: MASTERs: 3-1, ONE!: 3-1, Outlaws: 3-1 / Lynx: 2-2 / Blitz: 1-2 / Turtles: 0-1 / French: 0-4


Current Standings:
Position     Clan                 Points     Max Points      Change In Position
1st          MASTERs              110         220            =
2nd          ONE!                 98          184            ▲
3rd          Lynx                 106         161            ▼
4th          Turtles              83          158            =
5th          French               82          151            =
6th          Outlaws              64          150            =
7th          Blitz                34          89             =





I will not be doing in-depth updates as I have done recently until my finals are over.

Edited 6/1/2017 07:05:15
Clan League 9: Division A Official Thread: 2017-06-01 11:49:03


Pavluski
Level 64
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Thx Ag for the ( mostly ;) )amazing updates.
If the clanleague gets back to the tournament format this would solve the autoboot problem(before joining)
And as i see so much work with the login times etc that were invested in this season(fake games and so on) i cannot imagine that creating the tournaments makes more work for the masters...
Substitutions will be more difficult(extra games maybe)
if someone doesnt join the tournament in a specific period of time,the clan gets the chance to nominate another player or it counts as loss....
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