Wrong.
This is nonsense.
Rating fluctuation is based on trueskill mean, not actual rating, as such losing to an alt is typically less point loss than losing to their main would be, beating them is also typically more gain.
neal Not Ranked with a rating of 1947. neal's profile
TrueSkill Mean: 2420.43
TrueSkill Standard Deviation: 157.89
Ranked 1st with a rating of 2056. Timinator • apex's profile
Best rating ever achieved: 2214. Best rank ever achieved: 1st
TrueSkill Mean: 2223.0
TrueSkill Standard Deviation: 55.82
Losing to neal is much better for your rating than losing to Timinator right now. Beating neal will also give you a bigger boost.
As per my understanding, what you claim is not true. I downloaded the TrueSkill python library @
http://trueskill.org/ and tested with your numbers. I gain more from Timi than I do neal.
Also, your argument here isn't fair in my opinion. For neal to get up to a TS Mean of 2420, he has to beat a lot of players. When he beats these players his mean wasn't as high(as 2420) and so they all pay the penalty and lose points. I think the OP makes a valid argument.
I disagree. And honestly I don't understand how people can argue that alts don't hurt RT ladder. By definition your rating gets more accurate as you play more games. So if we want more accurate ratings, we are supposed to have many games on 1 account, not a few on 10.
When a top player enters RT ladder with a new alt, his trueskill mean is severly heavily underestimated. That sucks for his first opponents. Then, after a good streak of wins, his trueskill mean is in turn overestimated. That's good news for his next opponents who are in a good shape whether they win or lose. With time, his rating will get more and more accurate... unless he decides to make a new alt.
I completely agree, and I think this is what the OP was talking about.
p.s - It is really lame to down-vote all those posts which made some valid points.
Edited 9/19/2017 03:46:31