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Clan League 11: Division A - Official Thread: 2019-03-22 22:43:15

FiveStarGeneral
Level 61
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I'd pay 5 coins to watch a Lynx+Outlaws clan battle.
Clan League 11: Division A - Official Thread: 2019-03-22 23:02:17

Xenophon 
Level 64
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Cheapskate
Clan League 11: Division A - Official Thread: 2019-03-23 01:12:06

FiveStarGeneral
Level 61
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I've never bought a coin in my whole life.
Clan League 11: Division A - Official Thread: 2019-03-23 01:23:00


(deleted) 
Level 62
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You sure act like it.
Clan League 11: Division A - Official Thread: 2019-03-23 05:17:09


(deleted) 
Level 62
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To the current players who are playing in the 2v2 Guiroma tournament, I have simply one question to ask you. Would you prefer playing this template on random move order or cyclic? Because my personal opinion is that random move order is too much of a deciding factor in most games in A and it feels like it's a question of who's going to get those crucial 50/50s then actual skill and prediction.

It should've been cyclic and not random move order in my eyes.

Edited 3/23/2019 05:17:24
Clan League 11: Division A - Official Thread: 2019-03-23 06:07:21


Master Cowboy 
Level 60
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All competitive games should be cyclic imo.
Clan League 11: Division A - Official Thread: 2019-03-23 09:55:29


Onoma94
Level 61
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Even 1v1 Ancient Greece?
Clan League 11: Division A - Official Thread: 2019-03-23 09:59:18

Zev 
Level 63
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i don t understand we can let a place to the luck in this competition
Clan League 11: Division A - Official Thread: 2019-03-23 13:10:05


89thlap 
Level 61
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Random move order alone isn't really the issue. But with the lack of blockade and gift card you really don't have any options if things go wrong early in the game. Personally I am not a big fan of games where one player has to march with big stacks for 10 turns from one side of the map to the other just because the opponents are teaming up on your partner and you got eliminated in that area early or missed out on a pick there.

Gift and / or blockade card would improve 2v2 Guiroma a lot in my opinion. I feel it might have been intentional to have a template that is a little bit different from the others and that requires a different approach (no cards, random move order). However a gift card is something I'd really like to have.
Clan League 11: Division A - Official Thread: 2019-03-23 22:13:37


Master Cowboy 
Level 60
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"Even 1v1 Ancient Greece?"

Yes

@89th

I think RMO is a bigger annoyance. It takes an integral part and skill in the game and turns it into a coin flip.
Plenty of 2v2s work well with no cards (Szeurope and China), so i think some that may improve the template, i would not say that is a big issue.
Clan League 11: Division A - Official Thread: 2019-03-23 23:18:16

Rento 
Level 61
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You can be sure that if a decision was made to make all CL templates cyclic move, there would be an uproar from random move fans.

That's why template voting is a great thing. It's the most practical way to check what templates people want.
Clan League 11: Division A - Official Thread: 2019-03-24 00:50:23


Master Cowboy 
Level 60
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Big boy, we weren't given an option to vote on cyclic vs non-cyclic. Just templates.
Clan League 11: Division A - Official Thread: 2019-03-24 01:50:27

[WG] Reza
Level 60
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I still think Weighted random move order would just be an improvement over random move order
Clan League 11: Division A - Official Thread: 2019-03-24 03:35:40

Rento 
Level 61
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Of course you were given such option. In form of choosing cycle move templates over random ones.

If random move were such a big deal, clans wouldn't have voted for random move templates.
Clan League 11: Division A - Official Thread: 2019-03-24 05:54:07


Bonsai 
Level 63
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Big boy, next time you can nominate it. Turns out there's 0% chance it gets chosen if no one nominates it.
Clan League 11: Division A - Official Thread: 2019-03-24 07:39:23

Xenophon 
Level 64
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I agree with the big boy
Clan League 11: Division A - Official Thread: 2019-03-24 08:49:18


Master Cowboy 
Level 60
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No.

People chose templates like Guiroma 2v2 because they like it, not really taking into account random move order or not.
We were not given the choice between Gurioma 2v2 RMO or Guiroma 2v2 Cyclic.
Clan League 11: Division A - Official Thread: 2019-03-24 09:11:56


Bonsai 
Level 63
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Because. No. One. Nominated. It.
Clan League 11: Division A - Official Thread: 2019-03-24 09:12:11

Zev 
Level 63
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Edited 3/24/2019 09:13:13
Clan League 11: Division A - Official Thread: 2019-03-24 09:14:03


Farah♦ 
Level 61
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If you wanted Guiroma 2v2 with cyclic move order, you should've nominated it. The template panel got exactly one version to choose from, which had random move order.
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