Clan League 11: Division A - Official Thread: 2019-07-07 21:05:19 |
max™
Level 61
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Following substitution for SNinja:
3v3 Biomes Out: Waddles In: Hergul
Edited 7/7/2019 21:05:39
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Clan League 11: Division A - Official Thread: 2019-07-11 20:28:33 |
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Farah♦
Level 61
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I think Smoove's point is as follows:
In Warlight, you try to make the best moves. The best set of moves is not determined only by the board and the state of the game. It is also determined by the level of your opponent. And whether you're playing an AI or not. Therefore, if you think you're playing an AI, you potentially make different moves. An AI will not counter you in a bonus you're completing if it can expand; it works semi-predictable. So when you play an AI, you adjust your moveset. Of course you can't blindly expect to play an AI if someone is close to booting. You need to estimate those chances. If i'm in a game where ACL Tears or Timinator is at 2d23h50m and they're online, i expect them to commit before boot and they won't turn into an AI. If i'm playing Nauz and he hasn't been seen for a week and it's 2d23h50m, i expect him to boot. I will change my orders to deal with the AI in that case. When you use the autocommit feature, you take away this estimation the opponent can make. They reasonably expect a boot, but there wasn't one because of said feature. You can now never go better than 50/50 in your estimation, given that your opponent has been online in the past duration of the turn. This implies to me that you should now always expect your opponent to have made moves instead of them turning into an AI.
As for the other point; Warlight is fun when you have a time constraint to actually commit something. In competitive team games, you might have an idea, put the orders in, and sleep on it a night. Then come back and change something. When you press the commit button, it means you have confidence in those orders, or at least think they're the best for this situation. The commit button loses some value when it doesn't serve that purpose anymore.
All in all, i can see the point being made, but would not be in favour of remakes, simply because the information about this feature was available and it would set a weird precedent for the league as a whole.
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