<< Back to Clans Forum   Search

Posts 121 - 140 of 611   <<Prev   1  2  3  4  ...  6  7  8  ...  19  ...  30  31  Next >>   
Clan League 12 Official Thread: 2019-10-09 14:37:16


Ralph 
Level 60
Report
I would like to suggest these templates, if you need me to link the templates Ill do it soon :)

Blitzkrieg Bork 1v1

Battle Islands MA 1v1

Snowy Mountains MA 1v1
Clan League 12 Official Thread: 2019-10-09 14:58:08


Njord
Level 63
Report
i'm also volunteering to be on the template panel, since there should be someone to counter rak´s terrible taste in templates and settings
Clan League 12 Official Thread: 2019-10-09 16:35:35


(deleted) 
Level 62
Report
From further observation I've concluded to this..

10 days banked time for team games essentially mean you can as a team, only vacation for 1 turn per game. As everybody uses their bank the same turn if there are adjustments.

For a competition that's designed to last for a duration goal of 6 months, that's quite ridiculous to employ for 3v3 games at least. You're essentially asking for players to be consistently online for 6 months. If a chain of unfortunate events happens, this is a chain of boots that will damage the league.

I understand the idea of "oh we'll never know until we find out" but this lacks all common sense.

As far as my understanding, this decision was passed by a "Clan League Panel" of 6 players:

Farah, Meldarion, Checkmate, Otterycat, Cowboy. -b

None of which that played last season in A, which has resulted in this "problem". If the problem is being caused by Division A players, surely you would consult with them in the business part of the decision-making process.

The healthier solution is to simply distribute the games faster in a fast schedule. You could distribute all the games within 3/4 months and get a good hope finish of 6-7 months. If players have issues with the "fast pace" then you shouldn't be complaining about the current pace. Only 3 slot players will find this pace "unbearable" and that's fine, Clan League would be more accurate if clans had to test their depth instead of 3 slotting their best players. It's a Pro and Con that makes sense.

Deadman's CL10 was distributed under 6 months schedule and finished 10 months.

If you don't want this solution than you simply have to up the banked time to 20 days at the very least allowing 2 vacations per team. What's the logic in having 15 days for 1v1 and 10 days for team games? Do people understand team games take a hell of a lot more time and energy and to some degree more thought than individual games? Try a team game if you don't believe me.

At the end, this issue is a community problem, this is a discussion of what pace we want the league to be at as we are the ones who play in this. So as far as I'm concerned, this should be a community vote.

Three options:

1. Leave as it is (Yeah people voiced their displeasure of the pace but that could be a loud minority or people aren't that bothered.)

2. The current suggestion which is terrible as I've explained but I believe it should be officially recommended as 20 days banked time at least more than 1v1s)

3. A fast schedule where the games are distributed at a pace of 3/4 months.

If we leave it as it is, this will go backwards than forwards.

Thanks for coming to my TedTalk,
Platinum
Clan League 12 Official Thread: 2019-10-09 17:00:03


(ง︡'-'︠)ง let's fight!! 
Level 62
Report
+1
Clan League 12 Official Thread: 2019-10-09 18:31:50


Master Cowboy 
Level 60
Report
@guy incognito

I need game links.

@njord weren't you the one that suggested the wrong British Raj last season?
Joking of course, assuming I don't get an influx of applicants you're probably in.
Clan League 12 Official Thread: 2019-10-09 18:35:07


Njord
Level 63
Report
no no it was edge, i would never do that..... lets all hate edge now.


so your saying that i can be on the panel unless anyone else are saying they will?

Edited 10/9/2019 18:36:35
Clan League 12 Official Thread: 2019-10-09 19:10:21


Beren Erchamion 
Level 64
Report
Please, people volunteer for the template panel. We can't let Njord or (gasp) rak be on the template panel!
Clan League 12 Official Thread: 2019-10-09 20:14:29


Master Cowboy 
Level 60
Report
Ive already volunteered you on the panel beren ;)
Clan League 12 Official Thread: 2019-10-09 20:30:26


Farah♦ 
Level 61
Report
10 days banked time for team games essentially mean you can as a team, only vacation for 1 turn per game. As everybody uses their bank the same turn if there are adjustments.

This is a concern i can understand. 15 days banked should in my opinion be the standard for all games in CL, whether it be 1v1, 2v2 or 3v3's.


For a competition that's designed to last for a duration goal of 6 months, that's quite ridiculous to employ for 3v3 games at least. You're essentially asking for players to be consistently online for 6 months. If a chain of unfortunate events happens, this is a chain of boots that will damage the league.

The competition is not designed to have any duration. All we know is that right now, it's taking too long. We're not asking players to be consistently online for 6 months. We have increased the number of substitutions to accommodate this.
If a chain of unfortunate events happens, that's that. Real life takes priority over Warlight and it always has. Boots are inevitable and they always have been. My advice would be to play your games at reasonable speeds to make sure you don't have a large amount of Clan League games from which you might get booted from. We have a schedule, after all.


As far as my understanding, this decision was passed by a "Clan League Panel" of 6 players:

Farah, Meldarion, Checkmate, Otterycat, Cowboy. -b

None of which that played last season in A, which has resulted in this "problem". If the problem is being caused by Division A players, surely you would consult with them in the business part of the decision-making process.


I have played two seasons in A and scorekept about one and a half. I know what I'm talking about when it comes to division A.


The healthier solution is to simply distribute the games faster in a fast schedule. You could distribute all the games within 3/4 months and get a good hope finish of 6-7 months. If players have issues with the "fast pace" then you shouldn't be complaining about the current pace. Only 3 slot players will find this pace "unbearable" and that's fine, Clan League would be more accurate if clans had to test their depth instead of 3 slotting their best players. It's a Pro and Con that makes sense.

If you have an extremely fast schedule, you will no doubt end up with players who have a ton of games. While that may be their own fault, once they boot, you will have a chain of boots. And won't that hurt the league?


Deadman's CL10 was distributed under 6 months schedule and finished 10 months.

Exactly. That's 4 months between the last game being created and the last game being finished. That's exactly what we're combating.


If you don't want this solution than you simply have to up the banked time to 20 days at the very least allowing 2 vacations per team. What's the logic in having 15 days for 1v1 and 10 days for team games? Do people understand team games take a hell of a lot more time and energy and to some degree more thought than individual games? Try a team game if you don't believe me.

I too disagree with 15 days for 1v1 and 10 days for team games. And yes, team games require more time and energy than 1v1's. But 10 days of banked is not 1 vacation and 20 days of banked is not 2 vacations. Vacations are only measured in terms of 10 days because they're a broken system; not because every time you need one minute more than your actual time you're automatically gone for 10 days. With 15 days of banked, you can take 30 vacations of 12 hours if that's how you want to roll.


At the end, this issue is a community problem, this is a discussion of what pace we want the league to be at as we are the ones who play in this. So as far as I'm concerned, this should be a community vote.

While that sounds beautiful and all, it's not pragmatic. Outlaws playing in Clan League is also a community problem, as we're the ones who have to play with them. Them playing should be a community vote.
Jokes aside, you're dealing with a panel that has put thought in this issue and has decided upon something. If there is a good reason to change one of those decisions, we will. But for now, not enough evidence has been presented that this is indeed a bad idea.
Clan League 12 Official Thread: 2019-10-09 22:47:55


(deleted) 
Level 62
Report
If there was truly enough thought put into this than why would the panel justify having team games at 10 and 1v1s at 15? You're even agreeing with me to a certain extent, so could you please fix it? Please put it as 20.

If you ask the players that actually play Clan League, where this should be a choice instead of a panel of 6 players not playing in A making it, I put a very high bet they'll pick a faster schedule then this. We voted for an ethics panel where its impacts on the league isn't high, while this decision actually does affect a lot and it's being made entirely out of our hands.

Wasn't pragmatic back then, was it?

At the most minimum, you need to up this to 20 days, or else your risking high boots and also people simply sharing accounts to avoid the boot chains. I don't think we've had any drama with sharing accounts last season but in this way, we'll have a lot more cases this season if 10 days remain.

Edited 10/9/2019 22:48:44
Clan League 12 Official Thread: 2019-10-10 03:21:07

FiveStarGeneral
Level 61
Report
Nice annual retirement btw^
Clan League 12 Official Thread: 2019-10-10 14:44:01


Njord
Level 63
Report
Clan League 12 Official Thread: 2019-10-10 17:03:24


Farah♦ 
Level 61
Report
If there was truly enough thought put into this than why would the panel justify having team games at 10 and 1v1s at 15?

I'm not voicing the panel's opinion, just my own. I think 15 days for team games is best.

You're even agreeing with me to a certain extent, so could you please fix it? Please put it as 20.

No

If you ask the players that actually play Clan League, where this should be a choice instead of a panel of 6 players not playing in A making it, I put a very high bet they'll pick a faster schedule then this.

Again, this is a nonsense argument. I have played in A for two seasons, scorekept another season. I know enough about division A to be able to form an opinion or inform others. As for "the players actually playing in Clan League", you're not even in a clan.


We voted for an ethics panel where its impacts on the league isn't high, while this decision actually does affect a lot and it's being made entirely out of our hands.

Wasn't pragmatic back then, was it?

We're not voting for an ethics panel at the moment and the ethics panel has nothing to do with the way vacations are handled.

At the most minimum, you need to up this to 20 days, or else your risking high boots and also people simply sharing accounts to avoid the boot chains. I don't think we've had any drama with sharing accounts last season but in this way, we'll have a lot more cases this season if 10 days remain.

We didn't have any drama with it since there is a panel that actually punishes people when they share accounts. That panel still remains.
Clan League 12 Official Thread: 2019-10-11 00:22:20


Viking1007
Level 60
Report
so, has there been a final decision on whether or not vacations are honored?
Clan League 12 Official Thread: 2019-10-11 00:34:40


Checkmqte
Level 61
Report
The final decision was made before this thread was created. Vacations will not be honored. However, the panel is talking about extending the amount of banked time for team games to 15 days. I think that decision will be announced soon.
Clan League 12 Official Thread: 2019-10-11 00:35:30


Viking1007
Level 60
Report
I think maybe 4 day boot and 20 banked days is fine I guess
Clan League 12 Official Thread: 2019-10-13 06:49:52


Bonsai 
Level 63
Report
The more you extend the regular turn time and boot time, the longer everything will last.

#WisdomByBonsai
Clan League 12 Official Thread: 2019-10-13 13:24:48


Master Meldarion 
Level 63
Report
As far as my understanding, this decision was passed by a "Clan League Panel" of 6 players:

Farah, Meldarion, Checkmate, Otterycat, Cowboy. -b

None of which that played last season in A, which has resulted in this "problem". If the problem is being caused by Division A players, surely you would consult with them in the business part of the decision-making process.


It is because I haven't played in A at any point that I left this decision mostly to the others; I thought limiting the amount of vacation days used would be better, but ofcourse this is harder to control, and would require sanctions be invoked for next seasons rather than this one, not necessarily helping; and I was the only one on the panel that voiced that opinion, thus I let it go.

That said, the amount of banked time can be used ANY game. The Clan Cup as MW has been hosting it functions on far less than the 3/4 days + 15 days banked, if we up that to 20 days people will get in more trouble, as games will keep piling on. We all have difficult turns, turns that we don't feel like taking because we're unsure of our orders, or because we are afraid the turn will cost us the game. If you give people 20 days, the time will be spent on turns like those, rather than on the turns where it is necessary, games will last longer and overall will pile up more, as games are created on a schedule and will keep coming.

Now I understand to some this may be an issue, but unless you actually leave for a period of more than 18/19 days (because that is what we're looking at at the moment, 15 days banked + 3/4 days standard) during a clan league, this should work for everyone. And if you actually do leave for 18 days in total, you can either decide to skip this clan league, which isn't as damaging as it was, as the clan league will finish earlier, or you can ask your opponent to help you out, using both of your banked times to bridge the small gap left. Ofcourse they may choose not to, but almost anyone would rather have a fair win than a lame one which is caused by a boot.

Not everyone will agree, with any plan we come up with. But the current proposal is something worth trying out, and so we will.

This is by the way our official decision for the moment. We will start games with 15 days banked, and if we feel it's getting abused for no reason we may decrease it back to 10 midseason. Be aware of this.
Clan League 12 Official Thread: 2019-10-13 14:05:29


Math Wolf 
Level 64
Report
Statisticians will join (even though we still don't know in which division due to other clans stalling - which should be sufficient reason to have some measure to speed up Clan League).

Primary contact: Math Wolf https://www.warzone.com/Profile?p=253091943
Secondary contact: BMT216A https://www.warzone.com/Profile?p=4690262550
Clan League 12 Official Thread: 2019-10-15 07:54:21


Bonsai 
Level 63
Report
Posts 121 - 140 of 611   <<Prev   1  2  3  4  ...  6  7  8  ...  19  ...  30  31  Next >>