I think there should also be one to show the time until you can conquer the weakest territory you can reach, which is the same as having for each individual space, but the difference is the time remaining for the weakest space, as well as the whole map, would either be in the army breakdown with elapsed time stat, or preferably on the main screen, either in the stat box in the top-right corner with the box extended to fit them, or under it.
What statistics would you like to see?: 2020-09-22 14:35:13
Where do these stats show? I can't see them anywhere.
- Level 4 - Reveals stats about each level: How many times you've played it, won it, what powers you've earned from it, how much AP you've earned from it.
Reveals how many armies are visible on unconquered territories on the map.
What statistics would you like to see?: 2020-09-22 16:45:57
Right now I don't, I only have level 2, so I can't exactly help you yet. My guess is that there should be an extra tab or '?' icon to show the detailed stat page.
What statistics would you like to see?: 2020-09-22 20:52:27
Thanks Muli ... I was looking on the level select page. Didn't even think to look at the AP Advancement page. lol
Pretty cool that it tells you the powerups you collected on the level. Would be even cooler though if it told you which powerups were still left on the map! Which isn't a spoiler, b/c you already played the map to reveal them.
What statistics would you like to see?: 2020-09-23 04:19:30
Some other stats that I'd like to see is Money per second from territories & Money per second from bonuses. They are currently only showed in amount earned by each category.
So display it something like this:
Money Stats Money:₩135.8432M Money per second:₩58.0979K _____Money per second from territories: 38.0979K _____Money per second from bonuses: 20.0000K Total money earned:₩3.2421B Total money from territories:₩222.2866M Total money from bonuses:₩1.7758B Total money from selling ore:₩0 Total money from selling alloys:₩0 Total money from selling items:₩0 Total money from caches:₩1.2441B
This would help players know how much they fare to benefit from the Tech bonuses. Should they focus on Increase Taxes on Corporations to get Increase money received from all bonuses by 20%, or on Increase Taxes on the Rich to get Increase money received from all territories by 30%? Without knowing the breakdown, you don't know whether 20% of x or 30% of y will benefit you more.
Edited 9/23/2020 15:01:54
What statistics would you like to see?: 2020-09-24 18:37:56
on the mine page, where it tells you the total ore per second you are earning: I would also like to see the ore per second a smelter uses. for instance, if the recipe calls for 457 ore per bar, and takes 10 seconds to smelt, it uses 45.7 ore per second.
What statistics would you like to see?: 2020-09-29 13:44:32
I have another: when you click on a territory where you don't have enough armies to conquer, it would be cool if it showed in the pop up how long it will take at your current army accrual rate to capture it.
What statistics would you like to see?: 2020-09-29 19:11:12
Really, you need a data on "how many hours you need to grind with army camps"? Like on final earth I have 3.2M mine, it will take 4 hours to wait with my two army camps, though, 20 minutes with grinding money and buying mercs... strange request if you ask me :DDD
What statistics would you like to see?: 2020-09-30 04:42:23
Main one would be if I click an upgrade what will the benefit be? Plus make it a two step process where I can review the information before just buying it because I clicked it. I am on mobile if that makes a difference.
What statistics would you like to see?: 2020-10-10 12:09:17
Maybe you can show armies per second or ore p/s before take armie camp or mine (when we can see this territorie or bonus), In this way, i can think when is better advance over him
Thinking a little more, will be a big help with "fog buster" power
Edited 10/20/2020 23:47:31
What statistics would you like to see?: 2020-10-22 10:40:30
With the introduction of hospitals, I would like to see for a visible territory the number of armies that will be saved by hospitals+JS when conquering that territory; if instead of armies saved it shows armies lost ( = armies needed - armies saved ) it would be even better. Also, the feature of capturing a territory in 2 steps. Many times I captured the wrong territory due to a misclick.
What statistics would you like to see?: 2020-10-23 16:37:20
It would be nice to toggle between seeing units based on how many are generated 1) per second, 2) per minute, 3) per hour. I know it's an easy enough calculation (3600 seconds per hour), but it would be convenient to have a better sense of how long I need to wait until I have enough to capture a given territory.
Perhaps this could happen in the upper right where you can currently mouse-over to see total armies generated.
Edited 10/23/2020 16:38:19
What statistics would you like to see?: 2020-10-24 12:29:29