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Free Membership Series II: 2012-11-07 07:27:49


ps 
Level 61
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+1 disliking Europe 1600

here is the template i been testing for 4vs4 rise of rome
http://warlight.net/MultiPlayer?TemplateID=240227
Free Membership Series II: 2012-11-07 08:01:35

[WG] Reza
Level 60
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im not kidding at all. Europe 1600 is flawwed and not good.
Not saying that rise of rome is better but Europe 1600 isnt good
Free Membership Series II: 2012-11-07 11:11:01


sasha grey
Level 54
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no 1600 ad please :(
Free Membership Series II: 2012-11-07 13:02:12


Chaos 
Level 54
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Battle Island 4 is a great map for 4v4 and usually well appreciated.
http://warlight.net/MultiPlayer?TemplateID=240599

I like having loads of small wastelands (20x5 in this case)

0% luck + straight rounding, don't let games be decided by who succeeds more 3 on 2s.
Free Membership Series II: 2012-11-07 13:21:31


[REGL] Pooh 
Level 62
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Thanks Chaos:

How's this for a Europe Option?
http://warlight.net/MultiPlayer?GameID=3394639
Free Membership Series II: 2012-11-07 13:32:34


The Defiler 
Level 54
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How about this template?
http://warlight.net/MultiPlayer?TemplateID=240261
On Battle Islands II, and with Diplomacy instead of Surveilance cards.
Free Membership Series II: 2012-11-07 13:35:25


The Defiler 
Level 54
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Chaos, I think there should be SOME luck to make it interesting; games are almost never decided by who succeeds more on 3 v 2s, especially not on 4v4s.

Also, there's an error in the above post; it's on Battle Islands 4, not 2.
Free Membership Series II: 2012-11-07 14:12:10


[REGL] Pooh 
Level 62
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http://warlight.net/MultiPlayer?GameID=3394820
^
Better link to my Europe 4v4, this time, 4v4, not FFA.
Free Membership Series II: 2012-11-07 16:27:16


Timinator • apex 
Level 67
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luck on 3vs2 can give huge advantages. Therefore i agree with chaos.
Free Membership Series II: 2012-11-07 16:55:48


hedja 
Level 61
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I third chaos's idea. very good map and idea, but maybe only 15 wastelands and of 4 armies
Free Membership Series II: 2012-11-07 23:09:41


The Defiler 
Level 54
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Timinator, luck on 3vs2 doesn't make a big difference in 4v4s. And 20x5 wastelands is just insane. Also, automatic distribution sucks. So does full distribution, rather than random warlords. Honestly, did you put ANY thought into this template?
Free Membership Series II: 2012-11-08 00:40:23


Master Miyagi • apex 
Level 59
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autodistribution should not be a factor, aren't we trying to get the best player a membership? if it is auto distribution it is really giving it to the luckiest team
Free Membership Series II: 2012-11-08 03:17:34


Chaos 
Level 54
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should not be auto-distribution, sorry about that.
but i stand by the 0%. 1v1 or 4v4 doesnt matter, failing some 3v2 changes a lot imho.
Free Membership Series II: 2012-11-08 07:28:47


ps 
Level 61
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i like battle isles iv, but i find it abit too scattered, its easy for one of the players to fall off the radar and finish an important bonus in a remote area and easily win the game out of it. so there is a lot of win by lucky pickings related to it imho, either in auto or manual.

thats why i think rise of rome makes more sense. in rise of rome once you played the map a couple of times you notice you have some clear places where atleast one of you must deploy, usually its england and partha, and the other 2 have to manage the center and south to make sure no one finishes a big bonus. its very important to have high skills on 1vs1 battles of england and partha, and even more important to do team work to back each other up fast enough.
Free Membership Series II: 2012-11-08 13:48:38


The Defiler 
Level 54
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Ok. Maybe 0% luck is fine. Just change auto-distribution, please.
Free Membership Series II: 2012-11-08 14:07:51


brisk • apex 
Level 58
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is double earth, quad earth or double medium earth good for 4v4?
Free Membership Series II: 2012-11-08 16:37:08


sasha grey
Level 54
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double, quad will take to much time to finish
Free Membership Series II: 2012-11-09 04:24:38


Chaos 
Level 54
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i like battle isles iv, but i find it abit too scattered, its easy for one of the players to fall off the radar and finish an important bonus in a remote area and easily win the game out of it. so there is a lot of win by lucky pickings related to it imho, either in auto or manual.

this is true in 2v2, maybe 3v3, but shouldn't be too common in a 4v4, especially with wastelands restricting the options
Free Membership Series II: 2012-11-09 05:10:12


Anti-Gui Monkey
Level 2
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Lion laugh. 3v2 need 100%? 4v2 = 98% with 16% luck. 98% not enough? Luck of 75% you no know how to adjust essential attack to get nearer to 100% success rate? If you try do everything on cheap, you should miss sometimes.
Free Membership Series II: 2012-11-09 06:51:33


ps 
Level 61
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Chaos: never played under your settings, you might be right.
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